Military base now has item and zombie spawns (more interiors coming in next update)
Airdrops have been enabled
New collectibles added
New vehicles added
Changes:
Cars take significantly less damage overall, and the speed at which damage begins to occur has also increased (applied in hotfix already)
Respawning of all foliage (trees, rocks, cars, bushes) has been disabled for the time being until the bug where stuff respawns through bases/vehicles is completely fixed
Grid Mode for building and setting down items is far more useful now and can actually function to align items neatly
Craft menu now updates as you move around rather than having to be opened and closed to update for workstations nearby
Bug Fixes:
Fixed issue with Distiller not filling after consuming Cornmeal
Dropping items out of vehicle inventories works as intended now rather than destroying the items
Collision adjustments for vehicles
Friction adjustments for vehicles
Fixed issue that could cause vehicles to continue burning fuel after turning off
Fixed issue with Vector that was causing it to not accept suppressors (you will need to find a new vector)