In-game event

Patch 0.3.1

DeadPoly · published · build 14569618

Additions:

  • Military base now has item and zombie spawns (more interiors coming in next update)
  • Airdrops have been enabled
  • New collectibles added
  • New vehicles added

Changes:

  • Cars take significantly less damage overall, and the speed at which damage begins to occur has also increased (applied in hotfix already)
  • Respawning of all foliage (trees, rocks, cars, bushes) has been disabled for the time being until the bug where stuff respawns through bases/vehicles is completely fixed
  • Grid Mode for building and setting down items is far more useful now and can actually function to align items neatly
  • Craft menu now updates as you move around rather than having to be opened and closed to update for workstations nearby

Bug Fixes:

  • Fixed issue with Distiller not filling after consuming Cornmeal
  • Dropping items out of vehicle inventories works as intended now rather than destroying the items
  • Collision adjustments for vehicles
  • Friction adjustments for vehicles
  • Fixed issue that could cause vehicles to continue burning fuel after turning off
  • Fixed issue with Vector that was causing it to not accept suppressors (you will need to find a new vector)
More from DeadPoly

Other announcements

All events