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TAC-CORP VIP Access›Events›TUNNEL DIVERS v0.9.1 is now available
Game update

TUNNEL DIVERS v0.9.1 is now available

TAC-CORP VIP Access · published 8 years ago

All eventsPlayers around this dateRead on Steam

Dev Log


Just a small update doing some more polishing, mostly for the level editor. I added some quick buttons for the tools, and added a new tool called the cloning tool.

The cloning tool is similar to copy and paste but not as fancy. You select a region of objects to copy, then left-click again to clone the objects you have select at the position your mouse cursor dictates.

Showing the hot key help is now off by default, as new level authors can probably stumble upon it with the new set of quick buttons. You can still use the hot keys of course, but these buttons are there for the mouse if you find them to be more convenient then hot keys. The level editor guide has also been updated to reflect these changes.

Also you may notice the news window saying the game was released, it wasn't, I just updated it so I wouldn't forget to later when it is time to actually release. I guess I'm getting antsy.

I also updated the trailer on the Steam store page, go ahead and check it out and let me know what you think.

I'm moving this week, so it's time for another break. After I'm settled in my new place and I'm sure my internet service transfered and is working okay, then I will announce a release date.

- S

EDIT: I forgot to mention I added 'casual mode' for map making. What this means is you can upload your map without requirements and in any state (No spawns, no needing to complete the mission yourself, etc) to the workshop, however it will not appear at all in the in-game workshop browser, nor be tagged with a game mode tag, so players won't even know what game mode the map is until they download it. You CAN still host the map on a server, and it will prompt players who don't have it to auto-download it from the workshop.

Changelog

  • TUNNEL EDITOR: Added cloning tool
  • TUNNEL EDITOR: Added quick tool buttons
  • TUNNEL EDITOR: Added 'Casual mode' for map making
  • You can now advance the text in the intro cutscene with space bar
  • Added skip/advance text prompt to the intro cutscene
  • Updated the game credits
  • Fixed being able to easily drag around objects in the level editor
  • Fixed the par time in mission 11
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TAC-CORP VIP AccessGame update28 Feb 2019TUNNEL DIVERS v1.0.1 is now available- Added a Dialogue toggle option, which will hide character dialogue but still require the player to wait for dialogue to finish so logic gates can still work - Added a Dialogue Volume option, which will adjust the volume of the beeping when a character is talking. - Fixed some objects being displayed in the wrong colors due to a bug in Game Maker Studio - Fixed an instance where two music trac…TAC-CORP VIP AccessCommunity6 Jul 2018TUNNEL DIVERS is released + Free DLC weekend until 7/9Tunnel Divers is released! Thank you for helping me see that my game was finished. I learned a lot, and I hope it provides at least some fun for those that play it. The DLC will be free for the weekend! If you like the ship painting or level editor, please consider buying VIP Access. I'd also like to thank Gergely Kovács for the soundtrack for the game, and all the voice actors who offered thei…TAC-CORP VIP AccessCommunity21 Jun 2018TUNNEL DIVERS will be released on July 6thHi! Here's a release date for you. Once the summer sale has passed, I'd like to release this game and call it finished for now. I have a few ideas for content updates, but I think the game is in a really good spot for release so I'd rather do that first before breaking something. I'm not expecting a huge rush of players, but it'd be certainly be cool to see one. I enjoyed making this game and I…