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Disassembly VREventsUpdate 2.6.4 - Physical Haptics, Environmental Audio and Windows MR Support
Community

Update 2.6.4 - Physical Haptics, Environmental Audio and Windows MR Support

Disassembly VR · published 17 Jul 2019, 07:24 UTC

All eventsPlayers around this dateRead on Steam

Now you can feel everything you grab! Haptic feedback has been implemented for grabbing and touching. Everything that physically touches your hand will generate feedback.

New environmental audio introduces reverb and echo effects to add depth and sound like you are really in a room, or outdoors or underwater.

Windows Mixed Reality controller bindings have also been added. Your hands should now work.

Changelog:

  • Add physical haptic feedback for grabbing and touching
  • Add environmental audio effects for all levels
  • Add Windows Mixed Reality controller bindings
  • Fix double handed grab causing positional/rotational glitches
  • Fix Titanic achievements not working
  • Fix floating mannequins in Chair level
  • Fix weapon ghost firing and mag release glitches
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Other announcements

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Disassembly VRGame update24 Feb 2022Update 2.7.4 - Always fly mode with no collisions- Added new 'Always Fly' option in Settings which allows flying with no collisions - Disable character footstep sounds when full body is off. Since you have no feet - Fix hanging when exiting Sandbox level - Fix hand collisions not reset when exiting Sandbox levelDisassembly VRGame update4 Jan 2021Update 2.7.1 - Bug FixesChangelog: · Add option to hide full body · Adjust player model height to accommodate shorter or taller players · Improved turning with less tool and weapon bounce · Fix player body getting stuck in slow motion · Fix melee hits incorrectly entering slow motion · Set default slow motion on new saves to 100% · Fix legs running away when walking and turning · Fix two handed tool/weapon grabs in no…Major update22 Dec 2020Update 2.7.0 - Full Body Fighting PhysicsNow with full physics active ragdoll mannequins! They will find you and kill you! This major update introduces full body physics for both the player and enemies. Gravity is now always on and you can walk on any surface. Flying is done by pointing the controller up and pushing forward. Land or teleport on a surface to walk again. Adjustable smooth turning has been added. New obstacles, fences an…