The fishing system finally availabale on New Year's Eve!
Wishing everyone a happy Spring Festival.

Fishing System:
- Challenging and immersive fishing mini-games
- Interesting details
- Procedurally generated animations
- 7 different sizes of fish
- Various types of bait
- More updates to come
- Spring Festival gift pack for players

Fishing System Overview:
- The current version allows fishing by the seaside.
- In the future, inland lakes will be updated.
- You can switch between different fishing rods
- and equip them with various bait.
- Different baits will attract fish of different sizes and species.
- You can visually see the process of fish approaching and biting the hook.
- Once the fish's stamina is depleted, you can reel it in.
- The larger the size of the fish,
- the more stamina it has,
- and the faster it can escape.
- Experience the joy of fishing by the seaside!
Other Update:
- Optimization of mouse interactions to display object names
- Character submersion effects
- Handling of vehicles in water
- Removal of physical collisions on the coast
- Addition of drowning BUFF
- More mutations added to zombies
- Interaction with grass, grass can now be cut with melee attacks
- New deployable items, such as fireworks
- Optimization of artistic textures and animations
- Optimization for terrain loading and unloading
- Thanks for your patience and support.
- Happy Lunar New Year, thank you all :)
If you encounter severe bugs, please pack and send the contents of the archive folder to my email.
The archive location is:
C:\Users\YourUsername\AppData\LocalLow\LevenLiu\ZedZone
Thank you.
Developer email: Leven's Email