We aimed to launch a significant update that would revamp the majority of level designs and quests in the existing areas (seaside, Gabeshland, hidden valley). However, before introducing this extensive update, we release a smaller one that includes numerous new animations and addresses various bugs.
Added 10 new kill moves from behind, each dependent on the equipped item.
Changed Spear Clunky animations.
Introduced new AI Animations.
Enhanced strafing capabilities for animals.
Reduced clipping issues during combat.
Implemented a new bug reporter accessible in both the menu and pause menu.
Revised some duplicated voice lines.
Incorporated new tweaks for the first-person perspective.
Fixed the top GUI money counter.
Works on the swamp level are almost finished and it'll be pretty much DLC sized content