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Racingmaybe›Events›Update 43
Major update

Update 43

Racingmaybe · published 3 years ago

All eventsPlayers around this dateRead on Steam
  • Made the background of the lobby/store more pleasant.
  • And made open tiles nicer to look at.
  • Replaced the graphics for the tiles Tireboost and NOS.
  • Replaced the sound effect for weight reduction.
  • Replaced the sound effect for rotating your car selection.
  • Added sound effects for using your nos bottles.
  • Now you earn more money from going fast and beat-time is always increased maximally for the next round.
  • Neighbour Tunnel now works on all of the tools.
  • Buffed tool Merchant from placing $3x to $4x, and upper limit of sellprice increase is now $3000 instead of $1000.
  • Buffed tool Permnanetifier by making it disperse LVLs around to connected neighbors.
  • Nerfed NOS Bottle neighbor bonus from +0.5% nos to +0.25% nos.
  • Nerfed Lighter Pistons neighbor bonus from +1% HP to +0.5% HP.
  • Changed Lighter Pistons by removing its first bonus but lowering its Sticky Clutch bonus from LVL 15 to LVL 10 but increasing the price of this bonus from $50 to $1200.
  • Changed Tireboost by lowering its latest bonus from LVL 15 to LVL 10 but removed its forth option.
  • Added a new negative tile called Cracked Manifold which gives -10% nos and tireboost to its neighbors.
  • Made a new map for Mega Unfair and moved the old Mega Unfair map to Unfair and the Unfair map to Legendary.
  • Added a tile to Beginner to maybe make it even easier for noobs to understand, hopefully.
  • Changed many small things for every single singleplayer challenge so now it should be more fun and easier to win lower challenges, but the later challenges are even more cancer (in a good way.)
  • Improved the leaderboards by showing which round the player won and what time he/she got.
  • Also now the leaderboards should show the right name every time.
  • Fixed many bugs in multiplayer so hopefully it will desync less. It is so difficult to fix these multiplayer bugs man.
  • Made race lights slightly visible from the start.
  • Made race lights show up 5 times instead of 3 and instead of the interval between each bulb being random it is now equal but faster. This is inspired by Dragster's fast countdown and play.
  • Hovering a tile over an empty tile will no longer show which times mod is hiding under, rather it will show which LVL it requires to have in a surrounding tile to unlock.
More from Racingmaybe

Other announcements

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RacingmaybeGame update14 Aug 2026Update 57Made now sure to stop honking the horn when ending a race. · Fixed lamp-posts not being placed properly on different resolution aspect ratios. · Added a button and link to the new open-source source code, which can be found here:RacingmaybeGame update29 Jun 2026Update 56: Bugfixes and honkingAdded the ability to honk your horn at your opponents :) Fixed many minor bugsRacingmaybeGame update26 Feb 2026Update 55Fixed bugs with replay, you can now see info and stats when hovering or clicking tiles again. · Fixed a bug where you could improve a tile in replay-mode if it was on the outskirts of a hyper board. · Fixed not always showing the opponents stats properly when viewing their board. · Fixed buttons and lampposts not being positioned properly on monitors with different aspect ratios than 16:9