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Crea-ture Developer Blog #8 - April 2023

Session: Skate Sim · published

COMMENTS FROM THE STUDIO

Hey Folks,

It’s the last week of April and we’ve delivered the last of our 3 PC specific updates!

It’s already been a busy start to spring for our remote team. We’ve recently welcomed our newest addition, and well known community member, JL Nightmare to the Crea-ture Studios roster. JL brings 5+ years of session experience to kick start our Quality Assurance team. If you’ve checked out any of his videos you’ll know how detailed he is!

That brings us to 11 employees here at Crea-ture as we continue to look for the right candidates for our team.

Recruiting continues to be our biggest priority as we work on staffing key roles for Session & the future…but let’s get to this quick PC1.3 update, because we’re already flying towards the upcoming DLC1 release this May.

Since the last update


PC1.3 drops today and includes the following updates, all of which will be included for free in our next platform wide updates!

PC1.3:


Accessories System

  • Implementation of core system for player accessories

Board Breaking

  • Added an Option slider added to +/- probability of board breaking when On
  • Updated graphics on certain board sizes

Bug Fixes

  • Player HUD UI tracking on mission completion fixed
  • Historical challenge fixes (x13)
  • Skateshop skinning bugs
  • Various world collision fixes

Audio Fixes

  • Improved flatspot values
  • Reduced truck squeaking
  • Slight increase in catch sfx volume

Miscellaneous

  • Crea-ture park added to Transit system

Skateshop content:


Accessories: Glasses were added as the first accessory to drop

The following brands have also updated their Skateshop deck graphics:

  • DGK
  • Meow
    • Samarria’s Pro Model updated!

  • Thankyou
  • Flip
  • Welcome

What’s Next:


Beyond these quick updates we’ve been working on future world content & features, with more info to come on our Q3 & Q4 Roadmap this Summer. The Roadmap continues to be a living document as we grow and adapt to our latest opportunities. Keeping aligned with players, and growing Session, continues to be our main focus!

DLC1 release dates to be confirmed soon - Keep an eye on our Social channels and Steam page for these dates along with future Dev Blogs...

Finally, Recruitment at crea-ture studios continues & Open positions can be found at https://www.crea-turestudios.com/careers/

Peace,

The Crea-ture team!

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