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Eclectic Expansion Enterprise›Events›Updating to Build 4
In-game event

Updating to Build 4

Eclectic Expansion Enterprise · published 3 years ago · build 11286876

All eventsPlayers around this dateRead on Steam

Hello Everyone,

Blog


Another week, another build. Hopefully I'll be able to keep pace with this going forward.

The game is in a pretty stable state now, so I can focus more on adding content. I had wanted to get the building adjacency system done this week, but it turned out more complicated that I had originally planned. I've pushed that back a week so that I can make the Codex system at the same time. This way it'll be Way less confusing for how to adjacency works.

Now, on to the main show:

New Features

  • Added Mountain tiles, these have an increasing chance to spawn as new tiles are revealed
  • Added Canyon tiles, these have an increasing chance to spawn as new tiles are revealed
  • Added a Difficulty setting menu
  • Added Three new techs for survey hubs
  • Added Two new techs for dealing with Mountains and Canyons

Changes

  • Quanta(offline resource) now gets added for every second spent in orbit
  • Building fibs no longer count against cost creep, making fibbed buildings fully free

Bug Fixes

  • Fixed turning off expansion on buildings locking out the expansion button on load
  • Fixed instances where survey hubs could create duplicate tiles on map loading
  • Optimized some backend systems for ease of development
  • A variety of other tweaks and issues that are too small or too interconnected to mention here
More from Eclectic Expansion Enterprise

Other announcements

All events
Community26 Jun 2024Running it Back to the Drawing BoardHey All, Blog I'll leave this here as a spoiler for those that want to know what's being going in with the dev and the game. Main Blog: Let's get into it. Hi, I'm D, or Phaze if you prefer. I'm currently the only person working at OOMM Interactive. I have game dev friends and contractors who come in and help with different stuff if I don't specialize in it, but for the most part, the games don'…Eclectic Expansion EntGame update8 Oct 2023Hotfix Build 8.2Hello Everyone, Blog Just a quick hotfix for a tech and UI issue. Note: we had some issues with our development environment, and had to restore from backups. Please report is you run into issues with features not working that previously were. Now, on to the main show: Fixes · Fixed Predicate Terrain Mapping Mk I tech causing a crash · Fixed Predicate Terrain Mapping Mk I and II being named the…In-game event25 Sep 2023Updating to Build 8 - ControlHello Everyone, Blog A smaller update this time around. Keyboard controls and key bindings have been added to the game, along with an initial version of the Codex. As is, the Codex mostly allows for reviewing any tutorials that have already been completed. This will most likely be the last update for this year. I'm not in the best of states, and need to focus on job hunting on top of that. I wi…