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Caverns of EvilEventsVersion 1.8.6: Minor Enhancements
Game update

Version 1.8.6: Minor Enhancements

Caverns of Evil · published 4 Oct 2023, 14:23 UTC · build 12354758

All eventsPlayers around this dateRead on Steam

This improves the variety of level themes seen, especially on shorter runs. Level 1 is still always an urban theme (high number of materials and also the most modern theme), and the second will still be anything but urban. Beyond that, simple random selection has been replaced with a shuffle, increasing the number of themes seen and insuring all themes will be seen be the time the option to beat the game arises.

Also, fixed an incorrectly rotated normal map on one material, meaning the old wood should look better.

...still no idea how to solve some old bugs, but most of these only produce minor jank rather than anything serious.

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Caverns of EvilGame update2 Sep 2026Version 2.1.0Big improvements to enemy collision and movement. Spectres now have attack, pain, and death sounds (they will never have idle/aggro sounds, as they are stealth mobs). Some UI beautification. (Unfortunately, winged imps still don't really fly :( ) Probably last update, at the very least for a while.Caverns of EvilGame update25 Aug 2026Added Save-ResumeProgress is now saved each time you complete a level, and can be resumed later if you stop playing (as long as you don't die, permadeath is still there). Just because I'm no longer selling this doesn't mean I want to leave obvious problem in the game for those who have it.Sale27 Apr 2026Final SaleAs mentioned previously, Caverns of Evil will be discontinued at the end of this month due to my inability to comply with the various age attestation and age verification laws that are being passed as a solo developer with basically no money. (Se the previous announcement for details). There will be one final thank you and goodbye sale, starting tomorrow, April 28, 2026, and ending April 30, 20…