Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Cryptr
›
Events
›
August 27 patch notes
Game update
August 27 patch notes
Cryptr
· published
3 years ago
· build
12042339
All events
Players around this date
Read on Steam
New Archer talent tree ability - Vigor
New Archer ability - summon Bear (gives player HP regen bonus, may fall asleep)
New Archer ability - summon Bird (gives player mana regen bonus)
Added more decor to the first hub level
New sounds to destructable items when they are destroyed
New sounds to whenever the enchanter sells an enchantment to the player
New dungeons: added 3 new dungeons - these are unrelated to the main story, and can be attempted at any time
Updated certain levels, such as the final boss scene and forest golems boss level, to use new music
Mouse cursor in-game will now change based on the player's chosen character
New achievement for defeating the desert demon boss
New achievement for defeating the forest golems
Fixed other small bugs
More from Cryptr
Other announcements
All events
Game update
16 Aug 2026
Combat and Stability Patch
Dungeons · Five dungeons fight back again. The spawners in the three Sky Citadel levels / Ancient Caverns / the Crucible had lost the list of enemies they were meant to emit. 63 spawners sat there doing nothing while the objective still asked you to destroy them. Every spawner in the game emits again. · Enemies now appear on the floor beside a spawner instead of inside it. A skeleton could prev…
Cryptr
Game update
12 Aug 2026
Patch 1.0.129: Crashes, Combat Feel, and Performance
Update 5 fixed the dungeons that could not be finished. This one is the follow-up: three crashes that got reported since, a batch of errors that were costing frames without showing up as anything obvious, and the combat timing work that missed the last build by a few hours. Crashes · Fixed a crash when building or previewing a custom class in the Class Forge. · Fixed a crash on entering a dunge…
Cryptr
Game update
4 Aug 2026
Cryptr Update #5: Frame Rate, Finishable Dungeons, and Co-op
Update 5 Someone refunded Cryptr with the note "frame rate too low." I went looking for the heavy content that was costing the frames and did not find any. What I found instead were three configuration bugs, and one of them meant the game was very likely putting your PC on the highest settings it owns whether or not your PC could run them. That is not your hardware. That was me. So this update…