
Here is a minor update that addresses some of the obvious flaws. Also sharing some of the road map directions I am planning.
Update:
- Video Option: Frame Rate Target is now available.
- Video Option: Quality Setting is now available. (I am not sure if this helps the steam deck implementation)
- Audio Option: Music Volume is now there
- Audio Option: SFX Volume
- Enemy AI: Minions are now more aggressive
- Enemy AI: All emails now show a red glowing eye halo effect before attacks
- Screen shake
I hope those changes make the combat slightly more fun and reactive. But to make the combat really good, I am making a larger plan to address that.
Roadmap:
1. Rework the sound effect, the current sound effect is pretty bad, and I believe it hurt the experience. I will make it my top priority
2. Game mechanism.
- Boss interaction mechanism needs a lot more love
- Stage design needs a lot more work
- I am working on many exciting ideas for the upgrading system
- Smart and fun AI
It might be slow, but I will not stop until the game is worth the love that all you give.
Thank you so much!
-Brain Hack Magic