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The Elf MaidenEventsDevlog - Feb 06 - New Spells, Weather, Swimming
Community

Devlog - Feb 06 - New Spells, Weather, Swimming

The Elf Maiden · published 6 Feb 2023, 19:00 UTC

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Hi Everyone,

Thank you for your continued patience with the game. I've got some cool new stuff to show.

I've been working on a modular spell caster bridge that would allow me to use different spell objects in a more clean and less spaghetti code way to create new and interesting spell types. For example, I've developed a spell that casts lightning orbs that orbit around the player, dealing damage to anything it hits.

Due to the ease of use, I also made an ice variant of the spell, (some new variants coming soon, it only took me a couple minutes to do).

You'll also see some rain droplets in the last gif. For outdoor scenarios and the overworld, I plan to have some nice procedural weather. Right now there's only rain, but will plan to have some other interesting weather effects that will affect gameplay.

I also finally figured out how to do proper water waves that can be simulated through unity's physics system. This requires the vertices to be altered CPU side but it does look cool.

Physics are still WIP for objects however this new breakthrough has lead to a new feature for the game.

Swimming.

This should add some nice variation to gameplay flow and I'll be changing some of the initial tiles to allow you to swim around a bit. These should be coming soon and I hope to get your feedback on them.

I've also been working on a new armor set to go with the next areas.

Currently not textured but will be soon.

Also some basic video settings will be coming soon that scans your current monitor's supported resolutions and populates a video resolution list. I'm pretty confident this should work with wide screens but I'll get that tested.

Thanks again for your continued interested.

More from The Elf Maiden

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The Elf MaidenGame update10 Sep 2026Sept 10 2026 - Small Updatehit boxes from weapons should properly turn off after whirlwind when two handing a weapon · fixed a bug where the character would not transition into the swimming animation when two handing · the player should be able to properly stun a target mid animation when depleting poise · the parry effect should properly play and can now damage surrounding enemies, projectiles caught in the effect will…Community28 Aug 2026Update Preview SeptemberHi everyone, I appreciate everyone for sticking around. My last contract is up and now I'll be able to work a lot more on the project. Here's a small list of things to come in September. · Fixed an animation issue when trying to swim while holding a weapon with two hands. Hrist should finally swim properly when this occurs. · Whirlwind while holding a weapon with both weapons should properly ca…The Elf MaidenGame update14 Dec 2025Small Update - Dec 13 2025Holiday Decorations are up, Merry Christmas everyone! Outside of that, the new slime king is still being worked on along with some new dungeon mutators to mix things up each run. Stay warm and take care.