Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Halve Demo›Events›Halve Devlog #0
Community

Halve Devlog #0

Halve Demo · published 3 years ago

All eventsPlayers around this dateRead on Steam

Hey hey!

Welcome to our very first Devlog of Halve - the puzzle platformer where you have to control two characters at once!
Our plan with these Devlogs is to showcase you, our players, the development process, and how we tackle different development scenarios.

I'm Airidas, a Game Designer/Developer from the Moonleaf studio, and I will try my best to post these updates at least once a month, so if you're interested in learning more about behind the scene's stuff, join me for a ride!

The Team


As this is the initial Devlog, I think that it's only natural that I should introduce the people who are working their hardest to make the game a reality.

We are Moonleaf studio, a small group of Indie Developers from Lithuania. We have been working on different game ideas in the past, but none were as ambitious as Halve!

There are four of us in total at the moment:

  • I'm the Glowing Things guy with a Twist. In other words, I do Game design for the project, as well as VFX Art and develop some stuff here and there
  • Eligijus is our Code magician - he does everything related to those 1's and 0s to make the game work behind the scenes.
  • Migle is the Visionary Mastermind. She brings all the visions to life with her mesmerizing concepts and creative vision.
  • Gantas is, as we like to call him, the Vertex king. He's a madman who can do anything that's related to 3D stuff. Oh yeah, and he does environments as well.


Long story short, we're a team who are extremely passionate about everything game related. For instance, we keep on getting involved in Game Jams ever since the first day we tried out the competition. I can't even remember how many projects I was a part of during these events.

Halve


It's actually quite a funny story to how we even got to the point of creating Halve.
Since we love taking part in Game Jam competitions, and we did just that about a year and a half ago - we took part in the Global Game Jam 2022. The Theme for that year was Duality - and you can probably already see where this is going by now :D. We brainstormed loads of ideas, bashed them together, and got the inspiration to create something similar to an old flash Co-op game Fireboy and Watergirl, just with a unique twist. Which was to make the game single-player, where the player would have to control both of the characters at the same time.

Devlog #0


There were actually some other nuances as well - so if you'd like to know more about the story, and how we actually went from the small Game Jam prototype to where we are now, be sure to check out the Devlog video down below!

Watch on YouTube
Thanks for reading, and I hope you will join us on this journey of discovering the secrets of Halve!

Cheers,
Airidas

More from Halve Demo

Other announcements

All events
Community29 Jan 2026Halve in Taipei Game Show 2026Hey there, I'm back with some exciting news! We're incredibly happy to share that HALVE is heading to Taipei Game Show ! It's a huge moment for us, and we can't wait to show the game to new players and be part of such a big event. To celebrate, we've just pushed a fresh Demo update , packed with improvements and polish based on feedback and our own playtesting. If you've tried the demo before,…Halve DemoGame update6 Oct 2025Halve DEMO Patch Notes V0.4.8Hey everyone! We’re still alive, kicking, and working hard on the game! :D Things have been a little quiet these past few months, but that’s only because we’ve been laser-focused on finishing the full game and getting it into your hands as soon as possible. That said, while working on the remaining parts of the game, we also put some time into polishing and improving the Demo. Here’s what’s new…Halve DemoGame update9 Jun 2025Halve DEMO Patch Notes V0.3.7Next Fest has officially begun, and together with that, we have released a new update for the Demo! Once again, huge thanks for your feedback, it's helping us shape the game for the better!! - Reworked both character hands orbs VFX - better visuals and performance! - Entering the cave at the end of each level will now automatically trigger the level end sequence. - Steam Deck improvements: disa…