
Hey there, I'm back with some exciting news!
We're incredibly happy to share that HALVE is heading to Taipei Game Show!
It's a huge moment for us, and we can't wait to show the game to new players and be part of such a big event.
To celebrate, we've just pushed a fresh Demo update, packed with improvements and polish based on feedback and our own playtesting. If you've tried the demo before, now's a great time to jump back in. And if you're new, welcome aboard!
Demo Update Highlights
Updated visuals
We've refined crystal colors, improved fog and atmosphere, added some lively birbs, boosted contrasts, and made rune indicators clearer and easier to read overall
Keyboard & Controller input rebinding options added.
Controller rumble support.
Accessibility options to disable screen shakes and screen flashes.
UI sliders are now more responsive when using a controller or keyboard.
UI sliders now display a symbol to indicate the default value.
General performance optimizations across the demo.
A bunch of other minor tweaks, fixes, and polish throughout the demo levels.
As always, we'd love for you to give the updated demo a try and let us know what you think. Your feedback means a ton to us - and if you're attending Taipei Game Show yourself, we hope you get a chance to experience HALVE there!
Thanks for all the support!