Hi everyone,
Version 0.7.3 is now live. Big update with 18 new curios!
Curio patch notes:
- Added a major and minor curio that reduce shop prices by 40% and 15% respectively.
- Added a major and minor curio that increase max core health by 15 and 5 respectively.
- Added a major and minor curio that increase the base damage of towers by 2 and 1 respectively.
- Added a major and minor curio that increase the base attack speed of towers by 0.2 and 0.1 respectively.
- Added a major and minor curio that increase the base range of towers by 0.5 and 0.2 respectively.
- Added a major curio that increases energy gained each turn by 1 but reduces card options from card rewards by 1.
- Added 2 new major curios that let you draw a card when you play a tower card, and one that let's you draw a card when you play a module or element card.
- Added a major curio that provides 1 energy each turn but reduces the maximum health of your core by 10.
- Added a minor curio that let's you draw 1 extra card when your discard deck is reshuffled into your draw deck. Designed together with competition winner chuckjirka.
- Added a minor curio that provides you with 3 credits each time your draw deck is shuffled into your discard deck. Designed together with competition winner chuckjirka.
- Added a minor curio that increases the number of card options from card rewards by 1.
- Scrap recycler major curio now causes you to also no longer heal between acts.
- Energy recycler major curio now provides +2 energy per deck reshuffle instead of +1.
- Credit extractor minor curio now increases all credit rewards by 20% instead of 50%.
- Defeating an elite map now allows you to choose between 2 small curio options instead of 1.
Other patch notes:
- Shops now offer 2 minor curios.
- You can now purchase card removal only once per shop.
- You can now look at your deck in the Act screen.
- The same elite modifier can no longer occur twice in the same run
- The Transformatorium event now allows you to choose between changing a card into a random non-basic tower or a random element instead of changing a card into a random card.
- The Disposal Facility event now offers the option to remove 1 card for either 40 credits, 8 damage to your core or 4 reduced maximum core health.
- The chance for Thief element to reward you with 1 credit is now more stable instead of being purely random.
- Increased damage taken on the Sacrificial Market event options from 0/5/10 to 0/10/15.
- Increased card triplication cost of Duplication event from 50 credits to 60 credits.
- Reduced damage boost of Enrage from 60% per charge to 55% per charge.
- Decreased difficulty slightly for Act 3 map 4 and 5.
- The names of the competition winners have been permanently added in the source code of the game.
- Fixed a bug that caused damage over time effects like Poison and Burn to deal less damage to armored shapes and more damage to fragile shapes.
- Fixed a bug that caused Thief element to reward 2 credits instead of 1.
- Fixed a bug that caused Sacrificial Market event to not interact with curio's that affect credit rewards.
Got any feedback? Help improve the game by sharing by pressing F8 in-game, on the discussion forums on Steam or on Discord.
Enjoy!
Alexander