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Eternal MistEventsGameplay and rain environment.
Community

Gameplay and rain environment.

Eternal Mist · published 24 Dec 2022, 09:39 UTC

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We're almost to the point of a full gameplay video! There is no sound at all. The UI is almost non-existent yet. Characters from free assets. Only one type of enemy. But, you can already "feel" the gameplay in person and "pass" the level. The feeling is inexpressible, after more than half a year of development! 😁

Compared to the last gameplay video there are a ton of changes.

Decoys have appeared and, accordingly, there is at least some incentive in the game. Namely, to kill monsters and extract protoplasm and protect traps so as not to lose it. By the way, at the end of the video funny explosion of the decoy.

The archers appear. And archers, they're not just valuable fur. With them came a cool bug-feature. It turns out they "see" the monsters under the fog and immediately begin shooting there. So you can tell where the next squad is coming from.😼

Also fog, rain, and post-processing of the picture. I don't know how well the video conveys this, but when you play in full screen and without the "blur" from compression, the experience is very pleasant. The atmosphere of the whole thing is just great.

And subscribe to our reddit channel. It's interesting there, too!

👉 https://www.reddit.com/r/RionixGames/

Take care of yourself and your loved ones! See you all soon!
rionix team 🖖

https://store.steampowered.com/app/2102300/

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Other announcements

All events
In-game event11 Jun 2026New Demo Update: Difficulty Levels🧭Travelers of the Mist, A new update for the Eternal Mist demo is now available! We’ve added three difficulty levels, so you can choose the experience that feels right for you. You choose your difficulty when creating a new player profile. Keep in mind that this choice is permanent and cannot be changed later, so choose carefully. Unlike many games, Easy is the recommended difficulty for your…Major update19 Mar 2026Major Demo Update Now Live — Settlements, Resources & New Strategy Layer🧭 Plan Your Route, Not Just Your Battles Resources have been completely redesigned. There are now six resource types — including Plasma, Metal, and Wood — and each enemy drops different loot . This changes everything. You’re no longer just moving from fight to fight — you’re planning your path across the map. Need Wood to reinforce your Squad? Hunt specific enemies. Low on Sigils for abilities…In-game event13 Jun 2024New environment design in 0.6.4!Hello everyone! We had planned to do a small update before we went into the game balance. But something went wrong... As a result, here is a brand new environment design! It is much brighter and more fabulous. Our team really liked the new version. What do you think, is it better? We haven't changed the main page yet, but below is an example of how the same level looks with different environmen…