Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RabiscoEvents1.1.4 is live!
In-game event

1.1.4 is live!

Rabisco · published 12 Sep 2019, 16:36 UTC

All eventsPlayers around this dateRead on Steam

Hi, everyone!

This is the third consecutive day with a small update to improve the general game experience for Rabisco. I'll keep making this kind of update until everything in the game feels in place.

If you find any kind of bug related to gameplay, audio or visual, just open a new discussion and I'll do my best to fix it ASAP.

In this specific update, I changed the way the main character is positioned in the hub world. Now, if the player come from the main menu to the hub world, the main character will be positioned in the latest unlocked level block. However, if the player come from any of the 100 levels to the hub world, the main character will be positioned in the equivalent level block. This makes it easier to navigate through the levels.

I also added a new Z ordering system to improve the game performance on older PCs. Z ordering is the process of telling the computer the order it should render each object in the screen. The new system is kind of experimental, so it should become even more optimized in the near future.

The new positioned audio system I mentioned previously still is in the works, it shouldn't take much time to be available via free update.

Thank you very much for your attention! Have a nice day. :pinkneonheart.

More from Rabisco

Other announcements

All events
In-game event18 Aug 20201.3.5 is live!Hi, everyone! 😊 After almost three weeks of waiting, I can finally announce that achievements and overall Steam integration is back! This project is using the latest version of the Greenworks API and NW.js, so it should be absolutely future proof for quite a few years. 🎮 Thank you all very much for your patience! I hope you enjoy playing Rabisco and some of its brand new achievements. ✨In-game event29 Jul 20201.3.3 is live!Hi, everyone! 🙂 This update is a lot smaller than the previous one (1.3.1), but very relevant nonetheless. Most of the changes are bug fixes, however there’s quite a big addition to gamepad users here: full analog support. 🎮 Before this update you could only move the main character in 8 fixed directions, which can lead to some very unpredictable results if you’re using an analog stick (which…Major update14 Jul 20201.3.1 is live!Hi, everyone! 😊 I’ve been working with some amazing people from another company (can’t really mention their name right now because of our NDA contract) in order to bring Rabisco to more platforms, to do that, we needed to update quite a lot of stuff in the original project, by adding new features and improving the old ones. Since most of the work is already done, there was literally no reason…