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BlastZone 2 Model Pack: VeryHigh Quality TerrainEventsv1.34.0.1 release - Bug fixes, better bullet layering - Radeon driver bug fixed
Game update

v1.34.0.1 release - Bug fixes, better bullet layering - Radeon driver bug fixed

BlastZone 2 Model Pack: VeryHigh Quality Terrain · published 10 Nov 2022, 16:48 UTC

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A new update has been released for BlastZone 2! (v1.34.0.1) This is a maintenance release, focused on bug fixes and optimizations. The biggest fix addresses player bullets being invisible for Radeon graphics cards using drivers 22.7.1 or later. This is because 22.7.1 and later use a brand new, rewritten OpenGL driver, which greatly improves performance, but also has a few bugs. Thankfully, some bugs were addressable on the game engine side.

This update also includes a few small optimizations for player and enemy bullets, resulting in up to a 1% boost in performance. Player and enemy bullets are now layered on top of all particles and other effects as well, making them more prominent than before.

There is also an antialiasing bug causing graphic corruption in this game when using Radeon drivers 22.7.1 and later. More information and workarounds are listed below. Nvidia/Geforce graphics cards and drivers are not affected by this issue.

**UPDATE** The latest Radeon driver 22.11.1 fixes the antialiasing graphic corruption bug! Anyone using Radeon drivers 22.7.1 or later should update to 22.11.1 or later to fix this issue.

Here are the full release notes for v1.34.0.1:

  • Fixed broken player bullet and charge sprite rendering for newer Radeon drivers (22.7.1 and later)
  • Player and enemy bullets are now layered on top of all particles and other effects to prevent them from getting obscured
  • Player bullet particle trails now more closely follow the main bullet sprite
  • Fixed broken weapon charge animations when turning off particles, doing a weapon charge, then enabling particles again
  • A few optimizations to player and enemy bullets
    -All optimizations combined improve performance by up to 1%
  • NOTE: Using AntiAliasing with Radeon graphics cards and drivers 22.7.1 or later causes graphics corruption
    **This bug has been fixed as of Radeon driver 22.11.1! Anyone using drivers 22.7.1 or later should update to 22.11.1 to fix this antialiasing issue
    -One workaround is to use Radeon drivers 22.6.1 or earlier
    -Another workaround is to disable AntiAliasing
    -This is a driver bug and cannot be fixed on the game engine side without severely hindering performance
    -22.7.1 introduced an entirely rewritten OpenGL driver, which greatly improves performance, but unfortunately introduced bugs as well


As usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.34.0.1” or higher. Enjoy!

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