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AlexanderBall: A Countryball TaleEventsDev Blog 2: Demo Details!
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Dev Blog 2: Demo Details!

AlexanderBall: A Countryball Tale · published 21 Jul 2022, 09:47 UTC

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Hello to the good folks of the twenty-first century. We’re back with more details about your favorite spherical conqueror!

The demo is incoming. The whole team has been putting in hard shifts to bring you Red Thorn Interactive’s first title. As said before, the game takes the player through the various regions of the known world. Alexander and his army will grow, conquer, and live through iconic moments that have travelled down to us even in this day and age.

All this said, the demo will let the player play through the initial stages of Alexander’s conquest (there will be an accompanying post on #history-time in our Discord channel to elaborate on the time period). This opening part of the story start’s with the death of Philip the 2nd (father of Alexander) and the young king’s troubled accession to the Macedonian throne. The player will be given access to the first 2 regions of the 17 in the Eastern/Classic campaign. This will entail beating down the tribes in the northern frontiers - PaeoniaBall, IllyriaBall and ThraceBall! After that, the player will turn south to tackle the various Greek cities.

There will be cutscenes that show some of the historical moments that made Alexander such an enigma (one famous incident involving a certain ancient Greek philosopher will be amongst these early cutscenes). In the demo, the player will be introduced to the intricacies of our battle system, the story, the objectives system, the army building and army management system and will have a couple dozen random events to experience as well. Two of the eight commanders under Alexander will also be deployable, alongside AlexanderBall himself! We are hoping to include a siege battle in the demo, but I’m not sure we can promise that so early. Most likely, there will be a second version of the demo that includes a siege battle!

Thanks again for your patience. Also if anyone is interested in take part in some QA testing, be sure to message us on twitter (@RedThornInterac) or reddit (u/redthorninteractive)!

Thanks again for your patience. We would also like to extend a special thank you to everyone who has wishlisted our game on steam and/or joined our discord server! Your support means a lot to us and we can’t wait to get out a great game for you guys!

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