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Eternal MistEventsVideo example of Wave Function Collapse
Community

Video example of Wave Function Collapse

Eternal Mist · published 4 Nov 2022, 14:49 UTC

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Hi, everyone!

We're slowly starting to talk about our new game, Eternal Mist. It's a tactical strategy game in which you control several units and have to complete a series of tasks on small maps.

And since we are planning a large number of such maps, we needed a way to generate them very quickly. The Wave Function Collapse algorithm helps us with that. There is a great talk about it by Oskar Stålberg on YouTube: https://www.youtube.com/watch?v=6JcFbivo8dQ

In the video at the top, we show an example of how this algorithm works in our game.

You can read more about the game on Rionix's Reddit channel:
https://www.reddit.com/r/RionixGames/

Thanks for your attention and see you soon!

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In-game event11 Jun 2026New Demo Update: Difficulty Levels🧭Travelers of the Mist, A new update for the Eternal Mist demo is now available! We’ve added three difficulty levels, so you can choose the experience that feels right for you. You choose your difficulty when creating a new player profile. Keep in mind that this choice is permanent and cannot be changed later, so choose carefully. Unlike many games, Easy is the recommended difficulty for your…Major update19 Mar 2026Major Demo Update Now Live — Settlements, Resources & New Strategy Layer🧭 Plan Your Route, Not Just Your Battles Resources have been completely redesigned. There are now six resource types — including Plasma, Metal, and Wood — and each enemy drops different loot . This changes everything. You’re no longer just moving from fight to fight — you’re planning your path across the map. Need Wood to reinforce your Squad? Hunt specific enemies. Low on Sigils for abilities…In-game event13 Jun 2024New environment design in 0.6.4!Hello everyone! We had planned to do a small update before we went into the game balance. But something went wrong... As a result, here is a brand new environment design! It is much brighter and more fabulous. Our team really liked the new version. What do you think, is it better? We haven't changed the main page yet, but below is an example of how the same level looks with different environmen…