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Shards of AzuriaEventsBuild 10.2
In-game event

Build 10.2

Shards of Azuria · published 4 Sep 2022, 16:48 UTC

All eventsPlayers around this dateRead on Steam

Hi all!

This build includes fixes, sound work and UI changes.

Build 10.2

Change Log:

  • Change to allow for different sized enemies to have different sized hit boxes. This in particular relates to being able to more easily melee them.
  • Fix to ensure the XML\Maps directory exists when attempting to create a World.
  • Fix to correct the name of Alris on the conversation UI window.
  • Changed the in-game font used to a different font.
  • Change to the inital loading screen image (same as world loading).
  • Many sounds have been sound rebalanced or reworked. These include:- (Mouse interaction, Melee, Walking, Enemies, Abilities)
  • UI has been tidied up in places to improve cohesiveness (Character, Inventory, Crafting, Vendor, Storage)
  • The default application mode is now Full Screen. If people prefer, this can still be changed in settings to windowed. However the game visually runs at its best in Full Screen, due to vertical sync eliminating horizontal line issues.

Cheers!
Phill

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In-game event24 Jan 2023Build 12Hi all! To follow on from Build 11, this build has continued reworking the UI by overhauling the look of the in-game HUD. This has involved completely redesigning the positioning and look of the in-game HUD from the elements in the top/left and top right to all be together in a single decorated bar at the bottom. The aim was to bring things together in a more cohesive single arrangement. Below…In-game event4 Dec 2022Build 11Hi all! The focus of this build has been in reworking the overall look and feel of the UI. To start with, we have re-done the Character, Crafting and Inventory screens. We hope these changes are a step in the right direction and are looking forward to doing similar improvements. Character Screen: - Functionally this should feel similar, but we hope the overall feel of the screen is improved. -…Game update4 Sep 2022Build 10.2.1- Re-fix to ensure the Worlds are generating correctly.