Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
GWENT: The Witcher Card GameEventsPATCH NOTES 10.7
In-game event

PATCH NOTES 10.7

GWENT: The Witcher Card Game · published 11 Jul 2022, 07:20 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone,

Update 10.7 has arrived together with the Black Sun!

27 new cards including a new Scenario for each faction and Renfri as a neutral card.

In addition, there is a list of supporting adjustments to existing cards to improve your experience.

Check out our latest Developer Update for an in-depth look at the upcoming changes:

Watch on YouTube

Black Sun card drop - Herald the inevitable coming of the Black Sun, or join Renfri in exacting vengeance on all its prophets. This card drop introduces four new cards per faction, along with three Neutrals.

New keyword - Infused - Status that adds effects or categories to a card. Removing the status also removes all added effects and categories. Lock disables Infused abilities.

New keyword - Grace - The first time this unit's power is equal to or higher than the specified amount, trigger the ability. If the condition is already met when it enters the battlefield, trigger it immediately.

New keyword - Clash - Units simultanously damage each other by their power.

New seasonal mode - Trial by Fire - Queue up with a faction of your choice - your deck will be replaced with a prebuilt deck for the same faction, featuring cards from the new expansion!

Changes

Evolving cards (Auberon, Usurper, Viraxas, Eithné, Harald an Craite, and Jacques) now... evolve! This means that unlike with usual transformations, any armor, statuses, ability infusions, and power changes will be retained in the process.

Neutral

Alzur - Now has the Knight tag.

Olgierd: Immortal - Power changed from 8 to 10.

Ornate Censer - Provision cost changed from 9 to 10.

Ability changed to:

Boost an allied unit by the amount of damage dealt to enemy units this turn, or damage an enemy unit by the amount of boost given to allied units this turn.

Syanna - Power changed from 3 to 5.

Vivienne: Oriole- Provision cost changed from 10 to 9.

Monsters

Auberon King; Invader - Replaced transform with evolve.

Nekker Warrior- Power changed from 4 to 7.

Ability changed to:

Deploy: If this card would not trigger any of your Thrive units, damage self by 3 and Infuse self with "Thrive".

Skellige

Arnaghad - Tooltip adjusted to include the new Clash keyword.

Gedyneith - Renamed to In Gedyneith's Shadow

Crach an Craite - Tooltip adjusted to include the new Clash keyword.

Harald an Craite; Warmonger - Replaced transform with evolve.

Melusine - Replaced Veil with Deploy: Gain Veil.

Northern Realms

Royal Inspiration - Provision bonus changed from 16 to 15.

Ability changed to:

Order: Boost an allied unit by 5.

If it triggered an allied unit's Grace ability, refresh the Order and reduce the boost by 1.

Reynard Odo - Power changed from 6 to 7.

Provision cost changed from 9 to 8.

Ability changed to:

Whenever you play a unit, boost it by 1.

Grace 12: Boost all boosted allied units by 1.

Vandergrift - Provision cost changed from 8 to 9.

Has new part of ability:

Grace 12: Gain Resilience.

Vandergrift's Blade - Ability changed to:

Deploy: Damage an enemy unit by 5.

Deathblow: Store destroyed unit's base power. The next time you play a unit, boost it by the stored amount, then destroy self.

Viraxas Prince; Outcast - Replaced transform with evolve.

Windhalm of Attre - Has new part of ability:

Grace 10, Order: Gain Shield.

Cintrian Knight - Has new part of ability:

Grace 6: Boost self by 2.

Mad Charge - Ability changed to:

Boost an allied unit by 5 and give it 2 Armor.

If it's a Knight, also give it Vitality (2).

Redanian Knight - Has new part of ability:

Grace 8: Boost adjacent units by 1.

Scoia'tael

Eithné Young Queen; Mother - Replaced transform with evolve.

Percival Schuttenbach - Provision cost changed from 7 to 6.

Dryad Fledgling - Power changed from 4 to 5.

Farseer - Provision cost changed from 5 to 6.

Forest Whisperer - Power changed from 4 to 3.

Provision cost changed from 5 to 4.

Nilfgaard

Glynnis aep Loernach - Provision cost changed from 7 to 6.

Usurper Officer; General - Replaced transform with evolve.

Syndicate

Jacques Miracle Child; de Aldersberg - Replaced transform with evolve.

Passiflora - Name changed to One Night at the Passiflora.

Ability changed to:

Doomed.

Scenario: Progress whenever you play a Blindeye.

Prologue: Spawn Sly Seductress on this row.

Chapter 1: Spawn Passiflora Peaches on this row.

Chapter 2: Gain 6 Coins.

Sir Skewertooth - Provision cost changed from 7 to 6.

Fisstech Trafficker - Now has the Blindeyes tag.

Salamandra Mage - Tribute cost changed from 4 to 5.

More from GWENT: The Witcher Card Game

Other announcements

All events
In-game event17 Oct 2023Patch Notes 11.10Tomorrow we are releasing Update 11.10, which will include the final card changes made by us. This means that moving forward, you will have control over all the changes made to the cards of GWENT. For that, we have implemented the Balance Council, but more on that below. Our latest Developer Update explains it in detail while highlighting the most important changes: New Features Balance Council…Game update14 Aug 2023Patch Notes 11.8Hey everyone and welcome to the Patch Notes for 11.8! This is a patch between card drops so we are focusing on adjusting the new cards and a few old ones as well. For an overview of this patch, check out the Developer Update with Molegion and Ryan. New Features New Deckbuilder Filter - Added the option to filter card sets by the currently active Cycle. Note: For the Summer Cycle, the active car…In-game event13 Jul 2023Patch Notes 11.7The biggest card drop of 2023 is releasing tomorrow, bringing 36 new cards to the game. To support the new card drop, we are also making changes to existing cards, as found below. For a rundown of the most important balance changes and some of the new Scoia'tael cards, make sure to check out the latest Developer Update: New Features The Tide Rises - The wheels turn, the waves crash—cities burn…