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Platform Builder›Events›Platform Builder's Pricing Model is Changing
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Platform Builder's Pricing Model is Changing

Platform Builder · published 4 years ago

All eventsPlayers around this dateRead on Steam

Hello everyone,

Over the years, I have spent countless hours developing Platform Builder as a labor of love. A lot has happened with each new upgrade. When I released the first version of Platform Builder, there was no 2-player mode, no sprite designer, no explore section or .exe publishing, no commands or command prompts, no timelines or custom menus or custom sprites.

Things have really changed over the years, and now my business partner and I believe Platform Builder is ready to enter the market as a paid program. If all goes according to plan, Platform Builder Standard will become $14.99 on Friday, September 16th.

If you already have Platform Builder in your Steam library, don't worry. You will continue to have full access to Platform Builder and all the free updates as it has always been for you. In fact, this change will benefit many of you! With Platform Builder becoming a paid program, we want it to feel more like a paid program. After the switch, Platform Builder Standard will allow custom physics and will remove all limits for custom items, enemies, etc. All that will be left for Platform Builder Pro is the ability to import your own game assets and export your games to .exe files. Consequently, Platform Builder Pro has gone down to only $4.99, effective immediately.

We believe this change will be healthy for the future of Platform Builder and increase its image to the public. Even with this new pricing model, we are confident that incoming players will get way more than they pay for. Thank you so much for being a part of this!

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