Important notice about update 3: Key-map conflict
Key-map structure has been updated but existing players should update manually as a previous save will overwrite the new structure. R and F has been remapped to jet-pack altitude control and weapons have been remapped to G and V(lock aim). Players can of course remap all key-bindings as they wish. Players that doesn't update will experience duplicate actions when pressing R and F.
A list of the major updates and improvements:
- All Steam Achievements unlocked
- Jet-pack altitude control and updated UI
- More jet-pack upgrade options (speed boosters)
- Better camera collision behavior
- Improved combat performance
- Changed/fixed mission structure on level 3 ("the first planet level") and updated the mission markers (they should now work).
- Added quick-save functionality (still experimental, use with caution)
- Improvements to many levels, both space and ground
- Jet-pack HUD has been updated
- More space enemies and "fraction bounties"
- Adjustments to spaceflight characteristics
- More crafting options, "camp-crafting" should now work (look for "campfire" markers).
- A graphic settings recommendation and tool-tip information about the different settings.
- A long list of bugs reported by Wise Primate (not all are complete), huge thanks for all the effort - the feedback is invaluable ːsteamthumbsupː
What is to come before full release?
- Multiple save options
- More space combat and missions
- Much more crafting options, including a "scrapping" workbench
- More bounty hunter missions (available from Orion station)
- Projectile improvements
- Player input / requests (be sure to post input and requests in the forums)
- More graphics options
- Bug fixes
- and more
Known issues:
- IMPORTANT: Delete all games button doesn't work as it should (it works but players must quit/restart to update the game). Loading a game after "deleting" will result in a never-ending load screen. Restarting the game after "delete all" fixes this issue
- Save/load UI interface in main menu sometimes doesn't work properly (fix is complete but not published)
- Loading a quick-save and then saving with default 'main save' overwrites the previous 'main save' file. The main save will be relabeled "auto-save" and more save options (files) will be added.
- Further testing on the quick-save (and additional saves) must be done to fix potential bugs
- Walking during dialogues issues (currently being addressed)
- Level 4: multiple/duplicate missions activated on level entry
- Companion HUD update on "warp" (should change to "guard")
- Level 3 mission markers have not been fully tested (fix applied and working in internal testing - needs verification). Mission triggers work so walking up to the "terminal" inside the mercenary base should trigger the mission dialogue.