
Hey all, we’re bringing out an absolutely massive patch this week, so without further ado let’s dive in!
You're welcome to join our Discord to help give us feedback! Make sure to let us know what you think of all the changes as that's the best way to have your input on the game.
Now, let’s take a look at the changes in more detail:


Trooper Mastery gives everyone the ability to earn EXP per Trooper through simply playing as them. The better you play, the more EXP you gain. At level 1 you’ll gain an Avatar, then at 5, 10, and 15 you’ll get an Emote, Podium, and Costume respectively. These items are used to reward long play time with a Trooper and, hopefully, true mastery of the Trooper.

We’ve revamped the in-game UI – including the HUD, Scoreboard, and in-match store – to bring everything in line with the updated visual style. The aim has been to make everything more concise and easier to read while in the heat of battle.

The in-game HUD has been re-styled and formatted to bring more clarity to the second-to-second gameplay. It’s all about clarity with these UI changes, bringing in your respawn timer, showing where your passives and actives slot in, and centralising everything you need to monitor at the bottom of the screen.

The new scoreboard is all about information! Now while playing the game, you will be seeing live stats (Damage, Healing, Damage Taken, etc.) of players – making it easier to see who’s the biggest threat on the battlefield. This is also somewhere where your Avatar will be shown off to everyone else in the game!

The in-match store has been redesigned to consolidate the information onto one quick and easy to read page. UX improvements have also been implemented to facilitate those speedy mid-fight purchases.

We’re bringing out a couple of new items for players to use in game – Avatars and Emotes!

The Avatars are used to personalise your profile, allowing you to represent your favourite Faction, Trooper, or general vibe to other players. By Default you will have the Super Squad Avatar equipped, but more can be earned in Trooper Mastery or bought in the store.

Emotes, which are by default bound to the T key, are used as an in-match kind of “firework” that explodes above your Trooper’s head. These range from Trooper faces to meme territory emotes to flex on your enemies. By default, you’ll have the Thumbs Up and Thumbs Down emotes, but more can be earned in Trooper Mastery or bought in the store.
We’ll be adding plenty more Avatars and Emotes for you to choose from in the future!


The Boosters come in two forms – Squad and Solo – and have been designed to accelerate your progress through all of our different EXP systems or give you awesome temporary unlocks. Squad Boosters last for 1 match, but give a high EXP boost. Solo Boosters run for a set amount of time, but gain a smaller boost over that time. The Battlepass, Mastery, and Trooper Token Boosters have the Solo and Squad variants, whereas the Skin Booster only has the squad variant, allowing your whole squad to use any skin and podium for that match!


The Locker, inside of your Collection tab, is where you’re able to view and equip all of your Skins, Podiums, Avatars, and Emotes! You can think of this as the heart of your collection as it shows all of your earned and bought loot from the game. You’ll be able to set a Skin and Podium as a default for each Trooper, as well as the Avatar for your profile, and the Emote that you will use in-match.


We’ve got a Tutorial – play through it to quickly learn the controls of the game and see the first hints of lore! It’s comprised of 7 rapid-fire stages which will take about 5 minutes from start to finish. At the end of each stage you will be given a grade and be able to repeat the stage if you want.
If you’re new to the game, the Tutorial will be the first thing you see when you load into the game; if you’re not a newbie but want a refresher, you can find the Tutorial at the bottom of the Learn Tab.


We’ve revamped the music throughout the game! Now the main menu has a selection of new music throughout its environments with more to come in the future. There’s also new music throughout the match – it’s kind of hard to describe music though, so get in game and listen for yourself!

Throughout Early Access we’ve been hearing the pros and cons of Strike and Domination from you all. Strike will be coming out of the game for the time being in order to focus players and feedback into the Domination mode. But don’t fret - Strike and even more gamemodes will be coming back in the future, so hold tight for the moment!


We're introducing a form of rotation this patch - Map Rotation. Each week 4 maps will be selected to go on rotation. This is going to help us refine our maps by getting some more detailed data on which maps are popular compared to others and hopefully why!

Players will have their custom key-bindings reset in this patch, so make sure to set them before going through to a match.




Steam ID: 8650389
Epic ID: 10798
To view this go to Steam > Library > Right Click Super Squad > Properties > Updates
It's at the bottom of the small pop-up window and is a way for you to ensure that you're game is fully updated and able to play.