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Interstellar Rift - Official Sound TrackEventsThe road to 64bit part III - Release - Interstellar Rift development update 169
In-game event

The road to 64bit part III - Release - Interstellar Rift development update 169

Interstellar Rift - Official Sound Track · published 11 Jan 2022, 14:08 UTC

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Hi everyone,

It's been a long road to retool our engine so we could leave the 32bit limitations behind, but we're finally here. Besides a long list of updates to make quality of life changes and push fixes and optimizations this has been our main focus for the past year.

You can read up on the details about why this is a big change in our first post here.

Servers and clients are now 64bit. During the experimental version we found some incompatibilities between the 32 and 64bit versions, but luckily we have been able to resolve them, which means that old saves should be able to load without issues.

Please note that if you run older versions of Interstellar Rift you won't be able to load save data from versions past the 64bit update.

Thanks for your patience, and as always, we’ll see you star-side!

- The Split Polygon team.

For the full patch notes, please click here


If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!

More from Interstellar Rift - Official Sound Track

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Game update14 Jan 2022Patch notes for Interstellar Rift 1.1.0.30This is a rerelease of 1.1.0.20 due to a deployment error, sorry for the inconvenience! BUG FIXES · Fixed crash that occurred when launching a drone that was built before 1.1.0.00 · Fixed client crashes and desyncs that could occur when a ship built before 1.1.0.00 was spawned from private ship storage · Implemented a speculative fix for a bug that would cause systems not to update when someone…Game update13 Jan 2022Patch notes for Interstellar Rift 1.1.0.20BUG FIXES · Fixed crash that occurred when launching a drone that was built before 1.1.0.00 · Fixed client crashes and desyncs that could occur when a ship built before 1.1.0.00 was spawned from private ship storage · Implemented a speculative fix for a bug that would cause systems not to update when someone attempted to rift to them, leading to failed rift attempts NOTES · Servers need to be u…Game update12 Jan 2022Patch notes for Interstellar Rift 1.1.0.10BUG FIXES · Fixed client crashes caused by queued entities not being validated · Fixed desyncs and server crashes that could result from the server running duplicate update threads for a single system NOTES · Servers need to be updated If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!