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They Die Tomorrow›Events›Post-Launch Patch 3
Game update

Post-Launch Patch 3

They Die Tomorrow · published 5 years ago · build 8315717

All eventsPlayers around this dateRead on Steam

This patch seeks to add requested features and balance gameplay based on feedback. There is also a change that should assist in diagnosing and resolving multiplayer bugs. More patches to come throughout March.

The changes included with this patch are listed below.

Essential Game Features

  • Opening the pause menu in singleplayer now pauses the timer
  • Opening the journal during the Tutorial now pauses the timer

Gameplay Adjustments - Mementos

  • Memento Lore Finder now allows analysis of mementos outside the map
  • Removed incremental delay on scanning mementos (delay is now 5 seconds flat between scanning)

Gameplay Adjustments - Solving

  • Evidence locations are no longer fully discoverable before the end of Arrival phase
  • Memento locations are no longer visible before the end of Arrival phase
  • Evidence locations are now more likely to be found in separate rooms
  • Adjusted timing for memento chests to reveal over time
  • Adjusted timing for evidences to reveal over time
  • The correct killer type on the scoring screen is now highlighted with a different color

Gameplay Adjustments - Phases

  • Increased all phase durations for Easy difficulty to match Training durations
  • Increased all phase durations for Medium difficulty to match old Easy durations
  • Renamed Hostility phase to "Research" and Resolution phase to "Confrontation"
  • Updated all phase descriptions to more clearly indicate when the killer can attack, the purposes of the phases, and prep that a player might want to do
  • Added a link in the Tutorial for viewing Phase descriptions

Multiplayer Bugs

  • Added steps to multiplayer loading screen to better diagnose connection issues
More from They Die Tomorrow

Other announcements

All events
They Die TomorrowGame update22 Jun 2022Lethal Setbacks - Patch 1This minor patch seeks to improve the reliability, accessibility, and playability of some parts of the game. Specifically, issues were identified with killer visibility bugs, issues related to dead players, and difficulty balancing -- the latter of which should make difficulties beyond Easy more appealing. Additionally, we always try to prioritize features that give players the freedom to play…Major update18 May 2022Lethal SetbacksWe’ve prevented a lot of murders so far, but things aren’t as straightforward as they used to be. Killers are getting smarter and more careful about the evidence they leave. Our Mag Meters aren’t working as well as they used to, and it’s taken some time to adjust to the new readings. We have noticed that watching the readings more closely helps. We’ve also been experiencing intermittent issues…They Die TomorrowGame update5 Apr 2022Post-Launch Patch 5This patch adjusts the killer's mechanics and game mechanics so that they are less seemingly paranormal in nature. Additionally, this patch adds the frequently requested optional game mode that excludes phase timers. Various balance changes (including making Easy difficulty a bit easier) and bug fixes for hunt issues and objectives were also included. The changes included with this patch are li…