Post-Launch Patch 3

They Die Tomorrow · build 8315717 · published

On SteamNotes only · this build shipped before we watched the app

This patch seeks to add requested features and balance gameplay based on feedback. There is also a change that should assist in diagnosing and resolving multiplayer bugs. More patches to come throughout March.

The changes included with this patch are listed below.

Essential Game Features

  • Opening the pause menu in singleplayer now pauses the timer
  • Opening the journal during the Tutorial now pauses the timer

Gameplay Adjustments - Mementos

  • Memento Lore Finder now allows analysis of mementos outside the map
  • Removed incremental delay on scanning mementos (delay is now 5 seconds flat between scanning)

Gameplay Adjustments - Solving

  • Evidence locations are no longer fully discoverable before the end of Arrival phase
  • Memento locations are no longer visible before the end of Arrival phase
  • Evidence locations are now more likely to be found in separate rooms
  • Adjusted timing for memento chests to reveal over time
  • Adjusted timing for evidences to reveal over time
  • The correct killer type on the scoring screen is now highlighted with a different color

Gameplay Adjustments - Phases

  • Increased all phase durations for Easy difficulty to match Training durations
  • Increased all phase durations for Medium difficulty to match old Easy durations
  • Renamed Hostility phase to "Research" and Resolution phase to "Confrontation"
  • Updated all phase descriptions to more clearly indicate when the killer can attack, the purposes of the phases, and prep that a player might want to do
  • Added a link in the Tutorial for viewing Phase descriptions

Multiplayer Bugs

  • Added steps to multiplayer loading screen to better diagnose connection issues
Post-Launch Patch 3 · They Die Tomorrow build 8315717 · SteamPeaks