Version 1.1 has been in progress for almost a month now and a lot of work remains to be done, 1.1 will be after February, probably end of March.
Here's a preview of what you'll see:
I am using a new version of software and rendering, allowing to improve performance, use more assets that were not compatible with the versions and renderings that I was using before, but all of the renderings had to be redone for the game, asking me a lot of work but which should save me later, because less bugs on my software, less compilation time for debugs, less problems technical because easier to use, it should also allow access to visual rendering options.
Procedural dungeons have been removed, leaving room for non-procedural areas, areas are larger, with new rooms, old rooms have been upgraded, shadows have been improved, there will be no more enemies under the ground nor inactive enemy, with a great performance improvement on the graphics card.
A new terrain is available, designed for a new game mode: Adventurer missions, you will have missions promoting the creation of certain builds, with a dedicated progression system.
This is what this new terrain looks like, with the new light rendering due to the version change:

The missions currently under test are:
The more you perform, the more you will be rewarded.
These 4 categories don't stop there, enemies can have behavior modifiers such as only attacking structures, turrets can benefit from your healing and aura enhancement, areas to protect can be scattered around the map , the higher your level of adventurer, the more it will be necessary to specialize.
In addition to these three main changes which are already finished many other changes will emerge, thank you to everyone who gave me their feedback on the Steam Community.
Here is a list of some changes that I wanted to share with you but the list doesn't end there:
As explained above this is only a part of the new content, new legendary runes, spells and gear will also be added.
On top of that I have a list of 85 quality of life / bugs / changes to make the game more polish than it is currently.
Have fun