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Ortharion project›Events›1.1 in progress : 2/3
Community

1.1 in progress : 2/3

Ortharion project · published 6 years ago

All eventsPlayers around this dateRead on Steam

1.1 continues to progress and here is the work done in recent weeks with some new information.

If you missed the 1st announcement of 1.1 it's here 1.1 in progress 1/3

  • New visibility on the spellbook, you will be able to see all the spells available in play at any time and the spells have been classified in order to be more quickly identifiable.

  • Spells can be learned directly from the spellbook, provided you pay a more or less important amount, advanced class spells for example will cost less.
  • Autocast, some improvement spells can be used directly by checking an option from the spellbook (autocast).
  • This new management is not only visual but above all technical: the fights will have to turn much more easily at 60 FPS, the difference is easily visible with high level characters.
  • Spells will benefit from bonus levels, you can have them on new gems, new talents or on your equipment. Equipment that already has a power, set, or both will be less likely to have bonus levels. Bonus levels will not apply to all spells.

I will do the new item creation interface as well as adding content for the next two weeks and a new announcement.

I have already planned these new content, there should be:

  • 20 new talents
  • 8 new epic and legendary gear
  • 10 new spells
  • 16 new runes
  • 15 new gems
  • 6 new consumables, this is not potion but a more specific item.

I'm not talking about the minor bugs and improvements that are already done here, you will have a real note updates when 1.1 is released in early April.

More from Ortharion project

Other announcements

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Ortharion projectGame update6 Jan 20221.2eTalents or equipment that use spells that is not in the spellbook are used correctly. · Collisions of some items have been improved.In-game event8 Dec 20211.2dAdded 2 tabs for the storage chest. · The masochistic class can be learned. · Addition of images on several missing elements. · Runes that cannot be activated on duration-over-time spells now also no longer take into account area spells that remain in place. · The quick critical rune is no longer available for over-time spells (such as blizzard, shuriken). · 8 missing spells have been added to…In-game event10 Nov 20211.2bImprovement · Added FPS limitation, to have an effective limitation the slider must be set to 59 or lower. · The player's voice sounds when jumping take into account voice sounds instead of effects. · It is possible to put the quest area on the right of the screen with an opaque background. · In the spellbook, purchasable spells are grayed out if the player does not yet have the required stats…