Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
PB 8.0 Patch 1 · Platform Builder · SteamPeaks
Platform Builder
›
Events
›
PB 8.0 Patch 1
Game update
PB 8.0 Patch 1
Platform Builder
· published
5 years ago
· build
6417381
All events
Players around this date
Read on Steam
Added commands to make the shake power "very light" or "very strong" for the screen shake effect.
Added "lens strength" command to adjust the strength of your lens.
Fixed: Some lens commands are unresponsive.
Fixed: Flying Enemy Follow physics are not working correctly.
Fixed: Animation speed is inconsistent between the game setup preview and game with custom things using custom sprites
Fixed: The projectile editor in Game Setup does not give accurate test results in some instances.
Fixed: Command prompt block spawn IDs are not responsive when they use Capital letters.
Fixed: right-clicking the left arrow for lens strength in the overworld settings throws an error.
Fixed: Sometimes a failure to initialize variables in the command prompt will throw an error.
Fixed: Invincibility music plays over to the next area if music is set to "Continue Previous"
Fixed: Some text is duplicated when naming a resource from the command prompt ID selecting tool.
Fixed: Screen shake effect is not consistent across different FPS settings.
Fixed: Unable to bracket the cooldown variable
Color commands will not affect a fade-in or fade-out color after the fade has already started.
Staggered looping speed will not be affected by changing the game's FPS.
Pressing Esc. on the keyboard will take you out of Game Setup.
When spawning with a command, any extra spaces at the end of the spawn ID will not be counted.
More from Platform Builder
Other announcements
All events
Platform Builder
Game update
25 May 2026
Important Patch with Custom Items
Fixed: <Hud 1> Command doesn't work (But the other numbers still do) Fixed: Check boxes for custom items effects do not save correctly. Some errors are also associated with this. Fixed: "Extra 3" Category for custom item sprite sheet doesn't animate correctly. Note: If you made any new custom items or edited any custom items in PB 11.0.0, please return to those items and check that all your set…
Major update
25 Jan 2026
Platform Builder 11 Public Beta
It's ready. Platform Builder 11 Beta is public!! By default, Steam will stick to the stable versions. To swap over to beta, go to your library, right-click on Platform Builder from the left panel, select "Properties..." then "Game Versions & Betas" and choose public_beta . As you may know from previous announcements, there is a brand new UI for HUD controls. I'll get to that in a minute. But th…
Platform Builder
Game update
3 Dec 2024
Platform Builder 10.6.8
As per usual, see our Discord update-log channel for the latest on updates!