Hey guys! Another content update has come out! We have added some new items, we have improved the combat AI for survivors, added some more sound effects and even fixed some more bugs.
One of the largest impacts that you will notice is survivors will be far less aggressive with chasing random Zims on the map. They will now be a lot more conservative in their fights. This will lead to it being easy to manage settlements without your survivors going off and dying all the time!!
A large complaint was that science can be really hard to get started especially if you don't have a properly skilled and dedicated scientist. We have reworked a ton of the values for the first few starting science blobs. Some are cut more than 60% of what they were before!! As well we have added basic furniture on the science tab!

We have also added some new items! Some tables, chairs, stools and a radio to help make your settlement feel more like an actual settlement! Survivors will be happier the more of these items they have around them. The tables and chairs will have more interactive uses in future updates as well so stay tuned ;)

With all the changes listed we have reset the leaderboard and put the leader in the hall of fame!!! Here are the top 5 for this past group of updates. Someone needs to de-throne MasterGaming!

As well this update we have gone and fixed a ton of bugs and added some more 'ease of use' things. More sound effects and music will play at points as well as things like the scheduler showing when day and night is!

As always thanks for the support guys! Feel free to give us feedback in a review or on our Discord!
We did some of the art for this update live on Twitch we are streaming at least twice a week doing gamedev things so if you haven't checked it out yet, come hang out! The focus of this update was decided partially by you guys on the Discord, We did a poll on what you would like to see us focus on! We will be doing more of these for each update so its worth coming to let yourself be heard!!