Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tunnel of DoomEventsImprovements and changes based on beta feedback
Community

Improvements and changes based on beta feedback

Tunnel of Doom · published 25 Feb 2021, 09:07 UTC

All eventsPlayers around this dateRead on Steam

Thanks to all of you who took part in the recent beta weekend! Your feedback has been invaluable in making changes that will make the final version of the game a more enjoyable experience. Rest assured, I've read every comment and viewed every minute of video available online (yes, even that one 5 hour long Twitch stream!).

The overall response has been positive. However, some things clearly needed improvements. Here are a few of the things addressed in the final version.

Tutorial Enhancements

  • Added examples within the tutorial on suggested cannon and obstacle placement within the room. Further dialog has also been introduced to explain the various systems in more detail.


GUI Enhancements

  • Build mode shows which room objects are 'low' and 'high', making it easier to understand which areas the cannons can shoot over.
  • The incoming enemy entry points have additional animated arrows so they are not overlooked.


Collision Enhancements

  • Player melee weapon hitbox is more generous, making it easier to hit those pesky critters and other small objects.
  • Player is pushed away from ground holes. You will no longer fall into these by accident but on your own accord.
  • Player jump roll has consistent iframes in place for collisions with all enemy attacks, including projectiles.


Other Enhancements

  • Player movement and melee swing is a bit faster by default.
  • Player is rewarded with extra gold on the next game, depending on how the previous run went
  • Secret room traps no longer catch you by surprise. Secret room loot potential is now also better.
  • Added "Brightness" and "Borderless Windowed Full Screen" settings.
  • + Numerous other small changes and bug fixes!

Thanks again to everyone that took part in the beta!

Antti

https://store.steampowered.com/app/1361840/Tunnel_of_Doom

More from Tunnel of Doom

Other announcements

All events
Community29 May 2023DIGERATI PUBLISHER SALE! GET 60% OFF TUNNEL OF DOOM!Tunnel of Doom publisher Digerati is celebrating its 10 year anniversary with a big ol' Steam sale. There are plenty of deep discounts on Digerati games to take advantage of, including 60% off Tunnel of Doom. Head to the sale page to see all the deals, discounts, and bundles on offer! >>> Digerati 10th Anniversary Publisher SaleCommunity30 Apr 2022Tunnel of Doom now available with Chinese language supportTunnel of Doom is now available for Steam users in China, and has been updated with Chinese language support. The game is also going to be in Steam's 'Going Rogue: Festival of Persistence' event, which starts 2 May (10am PT) and ends 9 May (10am PT). The Tunnel of Doom demo will be free to download for the duration of the event, and the full game will be available with a 20% discount. Matt | Di…In-game event27 Jan 2022MONSTER update!This first major update for the year puts a focus on enemies - new and existing. Enjoy! Full v. 1.4 changes : New enemy: Goblin Leader New enemy: Ripper King (Level 1 mini-boss) New enemy: Shadow Master (Level 2 mini-boss) Enemies can have armor: decreases hit damage by 1, stops all projectiles and deflects bullets Modified enemy: Added "Teleport Jump" special attack for Shadow Modified enemy:…