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Arid - Official Soundtrack›Events›Minor Patch - Balance & Bugfixing
Game update

Minor Patch - Balance & Bugfixing

Arid - Official Soundtrack · published 27 May 2021, 16:37 UTC

All eventsPlayers around this dateRead on Steam

Hi Survivors!

First of all, thanks for playing our game at launch! It's the first time we released a game to the public at such scale and it has been an incredible day for everyone in the team! The journey together with our testers has been an exciting experience, but this.. there are no words that can describe the feeling!

We appreciate all the reviews and the feedback that we received, positive and negative, and we want to start addressing it little by little. In this small hotfix we did some tuning of the main resource consumption, to give more exploration time and to ease the difficulty curve. We also fixed major bugs such as the clay, which was not protecting from the sun when applied.

As always, if you have feedback or suggestion, we encourage you to join us on Discord or let us know in the forum. It may take some time, but you will always get an answer from us.

Let us know how the changes affect your experience and if you enjoy the game, don't forget to follow and leave a review!

GAMEPLAY CHANGES


SANDSTORM

  • Sandstorm will now last 5 minutes instead of 2 minutes.
  • Increased damage of the sandstorm from 2 to 3 per second.

ATTRIBUTES

  • Reduced hydration consumption rate from 1.7 to 1.4 per second
  • Reduced nourishment consumption rate from 1.3 to 1.1 per second
  • Energy cost of stamina regen reduced from 1 to 0.3


ITEMS

  • Clay can now be used as a sun protection item.

OBJECTIVE SYSTEM

  • Certain objectives are now more descriptive.


BUG FIXES

  • FIXED - The cave lights up at night after loading a save file.
  • FIXED - Cave darkness effect from outside not working after loading a save file.
  • FIXED - Empty objectives when entering caves.
  • FIXED - Mine entrance wooden structure disappearing after repairing and loading a save file.
  • FIXED - Energy cost not correctly being calculated when using tools.
  • FIXED - Not able to use "G" key for drinking anymore after certain interactions.
  • FIXED - Options display section always asking for confirmation after changing a value.
  • FIXED - Setting window mode to "Borderless" will no longer allow you to set resolution (as this had no effect).
  • FIXED - Crafting table in first base would save the game everytime you would use it.
  • FIXED - Not able to use clay for sun protection.
  • FIXED - When crafting an item at the crafting bench, the list of craftable items wouldn't readjust to put the craftable items at the top of the list.


AUDIO

  • FIXED - Ambience audio not working when going back to the title screen and starting a new game.
  • FIXED - Main menu music will now stop when you start new game or go to the credits.
  • FIXED - Pause menu music continues in options menu.


USER EXPERIENCE

  • FIXED - Scaled up interaction text.
  • FIXED - Scaled up size of sunburn protection text.
  • FIXED - Removed "!" after "Canteen Full" text for readability.
  • FIXED - Several spelling mistake fixes.
  • FIXED - Feedback button is now more visible when opening pause menu.
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