Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Arid - Official Soundtrack›Events›ARID Update 1.1.0 & We won an award!
In-game event

ARID Update 1.1.0 & We won an award!

Arid - Official Soundtrack · published 17 Nov 2021, 12:32 UTC

All eventsPlayers around this dateRead on Steam

Hi Survivors!

We're excited to announce that Arid has won the Best Student Game award at the Dutch Game Awards of 2021! Of course this would not have been possible without the amazing community so again, thank you! You have been amazing and we are really honored of having shared this experience with all of you.


Three of our team members at the Dutch Game Awards!

Now, onto the next topic: Update 1.1.0
Since release, we have received a LOT of valuable feedback from you and have been hard at work to polish your experience in Arid. This update contains many quality of life improvements (special thanks to one of our programmers, Tim, for his extra additions to the inventory systems) and even more bug fixes.

What's next?
First of all, we apologize for the period of silence. Since Arid's release the team has taken a well-deserved break and everyone is preparing for graduation. Some are working on personal projects, others are learning through internships in smaller and larger companies. The team has now scaled down but we will keep monitoring for any eventual issues that might pop up, so keep giving us feedback! You can get in contact through the Steam Forum, our Discord or the in-game Feedback report.
Besides extra QoL and bug fixes the current version of Arid is finished and will stay free forever. This however does not mean our adventure is over! The future holds many possibilities and we're very busy making plans for our next steps and will update you as soon as we can!

Update 1.1: Release Notes

Patch Notes

GAMEPLAY

CHANGES

  • Added ability to sort containers
  • Added ability to merge stacks for containers
  • Added ability to name saves
  • Added option to disable item notifications
  • Removed level streaming layers to prevent issues with separate level loading
  • Updated item, recipe & status descriptions for consistency
  • Updated credit list with new beta testers
  • Updated splash screen & increased logo resolution
  • Various minor updates to narrative items in all levels
  • Various quality of life updates to save menu for better controller functionality


FIXES

  • FIXED - Issues with animal trap not being fixable in mining town
  • FIXED - Being able to ‘escape’ the death screen allowing you to continue the game afterwards
  • FIXED - Water source refilling after save
  • FIXED - Interaction text is no longer being saved to prevent weird text issues after loading
  • FIXED - Items disappearing after they’re dropped
  • FIXED - Ending sequence not triggering when having the crosshair always on screen
  • FIXED - Failed interaction animation sometimes bugging out and leaving dot on screen
  • FIXED - Blend camera position damaging you when you jump into it
  • FIXED - Collision of floors in Mining town not playing the correct audio
  • FIXED - Sandstorm effect not being removed properly during saving and loading
  • FIXED - Containers and other savable not being reloaded correctly
  • FIXED - Typo in Getting Closer to Bubba? objective
  • FIXED - AI not being able to teleport to location far away
  • FIXED - Player not receiving fall damage
  • FIXED - Over encumbered not being applied correctly
  • FIXED - Inventory slot count not being correctly shown when transferring or dropping
  • FIXED - Controller transfer and drop on the same button
  • FIXED - Torch not working
  • FIXED - Sandstorm effect getting applied without a sandstorm present
  • FIXED - Sandstorm achievement not getting unlocked when in a sandstorm cover

AUDIO


CHANGES

  • Added new sounds for stone material
  • Added sound for debris
  • Added unique sounds for running footsteps
  • Added sound to Campfire UI
  • Added sound for breaking wooden crates
  • Added sound for Objective Update notification
  • Added sound for repairing the bridge
  • Added sound for water footsteps
  • Added sound for breaking wheel
  • Added sound for holes in Mining town Cave
  • Added sound for floor
  • Added music for day/night cycle
  • Updated music for main menu
  • Updated various material sounds
  • Changed the occlusion distance of tiny water sources in caves
  • Changed volume of dirt pile sounds
  • Changed various elements of general audio mix


FIXES

  • FIXED - Issue with sounds spawning too close in moon valley
  • FIXED - Issue with book audio playing during the day/night music
  • FIXED - Rainfall sound is now of better quality
More from Arid - Official Soundtrack

Other announcements

All events
Release15 Jul 2021ARID Official Soundtrack - Available Now!Hi Survivors! First of all, we want to thank you again for the response to the game since release! We have been reading all the comments on both our Discord and Steam Forum and we are currently struggling to keep up with all the great content that you are sharing with us! Since many from the community enjoyed the sounds of ARID and the Atacama, our composer, Flavio Cangelosi, put some extra eff…News29 Jun 2021ARID has launched! ( Update 2 "Moon Valley" now available)Hi Survivors! We are excited to announce that Arid will leave the Early Access, today! It's crazy to think how much the game evolved since the demo/prototype from 16 weeks ago! As a team of students , we would have never been able to improve the project this much during the last month without your help! We tried to implement as much feedback as possible for this update, along with some extra su…Community23 Jun 2021Coming Soon: Saves wipe, Release and AchievementsHi survivors! We are excited to announce that we will soon release our second large content update. With this update, Arid will officially move out of the Early Access phase. In a month we have more than tripled the the playable area of the game, added narrative, reworked the UI, added community requests such as the custom difficulties and much more. This would have not been possible without al…