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Update v0.4.1: Animated Level Intros! · Kevin's Path to Wizdom · SteamPeaks
Kevin's Path to Wizdom
Events
Update v0.4.1: Animated Level Intros!
Game update
Update v0.4.1: Animated Level Intros!
Kevin's Path to Wizdom
· published
3 Sep 2021, 12:23 UTC
· build
7299867
All events
Players around this date
Read on Steam
Changes:
Added animated level intros
Added teleporting effect and sfx
Added cool parallax effect to main menu
Added pretty fireflies to the main menu
Added casting delay + sfx to enemies
Added more bloodmagic sfx
Improved fading in and out of scenes
Improve camera bounds and movement
Improved Text Bubble overlap handling
Improved loader and scene loading logic
Gave black rats blue eyes (cause immune to ice)
Updated to Unity 2019.4.29f1
Fixed deleting current save slot wouldn't update loaded content
Fixed enabling/disabling of continue button
Fixed splash screen catching cursor even if game is not in focus
Fixed enemies to walk over each other
Fixed camera still following projectiles hitting walls
More from Kevin's Path to Wizdom
Other announcements
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Kevin's Path to Wizdom
Game update
5 Apr 2026
Update v1.1.4
Hey there, again! It's been a while, I know. But I haven't forgotten good old Kevin. In this version I have added the complete remastered Soundtrack and fixed various issues! Thanks to everyone, who reported them. You are a great help! Here are the changes: · Added checks to prevent multiple button triggers · Added check to prevent player not spawning at start on level reset · Fixed enemies som…
Kevin's Path to Wizdom
Game update
2 Dec 2023
Update v1.1.3
Hello everyone, this is just a minor update after a major life change, that won't really affect any of you. This year I've closed down Hypnotic Owl UG, the company I co-founded 10 years ago. My former partner will continue his work under the name Hypnotic Owl, while I've created a new studio for myself, called Spell Loop . So, all I did was switching out the company logo and links and fixing a…
In-game event
18 Apr 2023
Update v1.1.2
Hello there! It has been a bit since the last update. What can I say? Life got in the way. And it looks like it will stay like that for some time, unfortunately. But rest assured, I will continue working on Kevin! Anyway, here is what changed: · Added tooltips for effects on enemies · Rewrote spell descriptions · Improved map scrolling when selecting a path · Increased upgrade button click area…