In-game event

Patch update #25: Trailers

eXpanSIM · published · build 6879992

What's New

  • Added car trailers
  • Added new truck trailers
  • Added trailer selection to the vehicle card

Performance

  • Reduced UI overhead
  • Optimised the Lakeside Hill map
  • Fixed HUD unnecessary memory allocation
  • Fixed log stack trace overhead

Vehicle Physics

  • Improved wheel lateral friction forces
  • Improved Ackermann steering angles
  • Adjusted the torque converter capacity for cars

Maps

  • Improved lighting and reflections on all maps
  • Added vibration on a cobble stone surface
  • Improved road textures on the Lakeside Hill map
  • Improved road geometry here and there

Vehicles

  • Set interior camera as default
  • Improved car paint materials

Input

  • Removed keyboard and gamepad steering capping depending on vehicle speed
  • Adjusted the dead zone of a gamepad
  • Extended DirectInput device support
  • Improved Logitech G29 support
  • Added custom actions for special scenarios

UI

  • Improved vehicle preview images
  • Added power and torque plot to the engine card
  • Removed unused tabs in the menu
  • Improved the loading screen

Artificial Intelligence

  • Extended the AI system by adding special behaviours and goals (work in progress - new AI features will be added in the next updates)

Other

  • The VR mode is now launched after loading a map
  • Improved error handling
  • Added vehicle input data to the plugin SDK
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