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eXpanSIM
›
Events
›
Patch update #18: Pedestrians
In-game event
Patch update #18: Pedestrians
eXpanSIM
· published
6 years ago
All events
Players around this date
Read on Steam
What's New
Added AI pedestrians (adults and children)
Added translations (EN, PL)
Artificial Intelligence
Added the pedestrian system
Improved AI system performance
Physics
Added pedestrian ragdolls
Vehicles
Added a fire truck variant for left-hand traffic
Improved the
Solaris
bus model
Improved collision models
Level Design
Added pedestrians to the
Urban City
map
Improved curbs on the
Urban City
map
Improved traffic lights readability on the
Urban City
map
Improved lighting on the
Urban City
map
User Interface
Added translations (more languages soon)
Reorganised UI handling layer
Improved loading and added a loading splash
Input
Added retarder level actions
Audio
Improved collision audio and small fixes
SDK
Added engine load to the
DashboardState
Other
Migrated the project to
Unity 2020.1
Updated
XR
management and
OpenVR
integration
Work in Progress
Adding more traffic rules
Creating a new big map
SDK
backward compatibility
Migrating to the
High Definition Render Pipeline (HDRP)
Known Issues
SteamVR
needs to be shut down before launching
eXpanSIM
(
SteamVR
will launch later automatically)
Collision with pedestrians may produce weird artefacts
(WIP)
More from eXpanSIM
Other announcements
All events
In-game event
27 Aug 2026
Patch update #34: Smarter traffic and better accidents
Vehicles · Added a new sport bike model (inspired by Aprilia Tuono V4 1100) · Added a truck turntable trailer · Added ragdolls to bicycle and motorbike riders · Added reflective paint to trucks and trailers · Added driver models · Added registration plates · Improved motorbike animations · Improved vehicle lights · Improved the autopilot mode Maps · Added German traffic signs and rules · Improv…
In-game event
16 Jun 2025
Patch update #33: Upgraded rendering
Graphics · Improved global illumination · Improved sky and clouds · Improved shadows · Improved reflections · Added volumetric fog light scattering · Upgraded water (waves, caustics, underwater volume) Performance · Updated graphics quality options (restored settings to defaults) · Improved VR performance (switched to single-pass rendering) · Improved overall rendering performance Vehicle Physi…
In-game event
18 Apr 2025
Patch update #32: Four seasons
Weather System · Split months into four seasons (Spring, Summer, Autumn, Winter) · Improved rainy weather with wet reflective surfaces, puddles and raindrop ripple animations · Added lightning storm · Added Winter snow cover on terrain, buildings, and vehicles · Added Autumn vegetation colours · Added wind effect (visual and physical) · Improved sleet and hail Graphics · Balanced sky scattering…