Time to try out a new pilot and some new tuning on the demolisher. As always lots of fixing and tuning, thanks everyone for the feedback. More updates to come soon!
New Features:
- New Pilot, the Smuggler. Ever wish you could have just one more building? Now you can! The smuggler can bring one extra building type into battle and starts out with 50 extra gold. Head over to the armory to unlock him, try him out, then let us know what you think balance-wise.
- More UI polish, this time the character select screen the level map ui get a nice facelift.
- In game sound effects now have stereo placement
- Final boss gets a new art pass and is looking really awesome
Fixes:
- Building on a damaged floating platform gives the new building a health bonus scaled by the the about of health left on the floating platform (instead of the floating platform’s maximum health).
- AI will no longer target walking demolishers with their warheads
- Quest display is hidden after returning to the main menu
- Mountain maker terrain blobs better match the biome they are a part of
- Fixed bug where one side occasionally started slightly early in networked multiplayer
- Fixed a bug where the grenades would occasionally move strangely after bouncing
- Warheads no longer keep the health bonus from floating platforms after being launched
Tuning:
- Increased quest rewards on harder quests to 150xp.
- You now must be playing ranked or unranked quickmatch to complete most multiplayer quests
- Demolisher now do half damage to mines
- Tuned nightmare speed medal times
- Increased grenade damage AOE to 85 from 45
- Increased floating platform cost to 30 from 25