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Cannon Brawl - Soundtrack›Events›New Build 1.2 - Comeback Bombardment
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New Build 1.2 - Comeback Bombardment

Cannon Brawl - Soundtrack · published 12 years ago

All eventsPlayers around this dateRead on Steam

Big update today featuring a whole new mechanic for the game! We've added a new ultimate power that charges up as your buildings take damage and will allow you to comeback from small mistakes early on.

Features

  • Added a new mechanic: Comeback Bombardment. As you take damage and your buildings are destroyed you can bombardment power, displayed on the top of the screen. When your meter is full you can call in a bombardment on your enemy by pressing space. The enemy buildings nearest your airship will be targeted. This is to prevent small mistakes in the beginning costing you the game and to provide for more dynamic and surprising matches. We will likely be tuning this going forward.
  • Tweaked random building select to not pick bank and mountain maker so often
  • Tweaked random map select to force more variety

Tuning:

  • Shields now completely absorb Frost Tower shots
  • Increased frost tower level 2 cost to 60 from 55
  • Increased frost tower cooldowns by 1 second per level
  • Lowered warhead life to 10/15/20 from 15/20/25

Fixes:

  • Fixed crash on OSX Yosemite when spacebar was pressed
  • On mac, non-xbox 360 Gamepads should behave better
  • Fix for rare case where an orphaned lobby would impede matchmaking

    As always let us know what you think!

More from Cannon Brawl - Soundtrack

Other announcements

All events
Cannon Brawl - SoundtrCommunity5 Aug 2015Soundtrack Edition Now AvailableHey guys, we recently added a Cannon Brawl Soundtrack Edition, thanks to Disasterpeace. In game you may have noticed a lot of the music is a dynamic complex layered system set up to match the intensity of the battle. To make the soundtrack, Disasterpeace re-worked all his music from the game into full songs! And to celebrate, everything is 25% off for a limited time! You can also get the soundt…Cannon Brawl - SoundtrGame update31 Jul 2015New Build - 1.26 - Tuning/Bombardment RetiredGame design often involves a lot of experimentation, and some experiments don’t always pan out. And on that note we’ve removed bombardment. It was intended to allow weaker players a small chance of beating more experienced players and feel like they at least made a dent before being beaten. However, more often it felt arbitrary and didn’t achieve its design goals for either player. The cost of…Cannon Brawl - SoundtrCommunity20 Mar 2015New Build 1.25 - Bombardment TuningFirst, welcome to all the new players who have been trying the demo! Based on recent feedback I did some tuning on the comeback bombardment. The goal of the bombardment is to give you a chance if you made a mistake in the first minute or so of a match, but not be so powerful as to feel cheap later on. These changes hope to better achieve that. Tuning: · Bombardment gets weaker later in the game…