28,467,132
on Steam
▼ 5,998,100
6,985,947
in-game
Top now
Counter-Strike 2
667,394
PICS
#38,663,888
1,088
builds today
Sale
Steam PvE Survival Crafting Fest
ends 7 Sep
Sampled
7 Sep 2026, 10:34 UTC
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
28.5M
/
Sign in
/
eXpanSIM
›
Events
›
Patch update #17: Traffic signals
In-game event
Patch update #17: Traffic signals
eXpanSIM
· published
6 years ago
All events
Players around this date
Read on Steam
What's new
Added the detailed interior to the
coach bus
Added headlamps, horn, turn and hazard warning signals
Vehicles
Added the door open/close feature to the
Solaris bus
Improved materials of the
Solaris bus
Improved gear ratios for the
Solaris bus
gearbox
Environments
Enabled traffic lights for the
Urban City map
Improved building materials in the
Urban City map
Physics
Improved the calculation of internal combustion engine torque maps for different loads
Improved throttle control of all internal combustion engines
Artificial Intelligence
AI-controlled vehicles stop at traffic lights
AI-controlled vehicles use turn signals
AI-controlled vehicles are aware of the player-controlled vehicle and predict its path
AI-controlled vehicles spawn with random skins
Fixed a rare collision case caused by not yielding priority
Optimised the performance of the AI system
Audio
Improved engine sounds
Improved tyre skid sounds
Added horn and turn signal sounds
Input
Added camera rotation, zoom, and reset controls
Added headlamps, horn, turn and hazard warning signal controls
Added a toggle parking brake control
Added a special action button (door open/close in the
Solaris bus
)
Added hydraulic actuator controls (for future use)
Added emergency vehicle siren and lights controls (for future use)
UI
Added headlamps, turn and hazard warning signals, and parking brake widgets to HUD
SDK
Improved naming and data organisation
Added the transmission plugin
Added a dashboard data structure for easy information access
Added the telemetry of the cabin body
Other
Updated
Unity
version to 2019.4.3
Work in Progress
Adding more traffic rules
Creating a new big map
Migrating to the
High Definition Render Pipeline
Known Issues
Some vehicles may not have properly configured lights
More from eXpanSIM
Other announcements
All events
In-game event
27 Aug 2026
Patch update #34: Smarter traffic and better accidents
Vehicles · Added a new sport bike model (inspired by Aprilia Tuono V4 1100) · Added a truck turntable trailer · Added ragdolls to bicycle and motorbike riders · Added reflective paint to trucks and trailers · Added driver models · Added registration plates · Improved motorbike animations · Improved vehicle lights · Improved the autopilot mode Maps · Added German traffic signs and rules · Improv…
In-game event
16 Jun 2025
Patch update #33: Upgraded rendering
Graphics · Improved global illumination · Improved sky and clouds · Improved shadows · Improved reflections · Added volumetric fog light scattering · Upgraded water (waves, caustics, underwater volume) Performance · Updated graphics quality options (restored settings to defaults) · Improved VR performance (switched to single-pass rendering) · Improved overall rendering performance Vehicle Physi…
In-game event
18 Apr 2025
Patch update #32: Four seasons
Weather System · Split months into four seasons (Spring, Summer, Autumn, Winter) · Improved rainy weather with wet reflective surfaces, puddles and raindrop ripple animations · Added lightning storm · Added Winter snow cover on terrain, buildings, and vehicles · Added Autumn vegetation colours · Added wind effect (visual and physical) · Improved sleet and hail Graphics · Balanced sky scattering…