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Rekindling›Events›Update 0.65 Animal Taming
In-game event

Update 0.65 Animal Taming

Rekindling · published 6 years ago

All eventsPlayers around this dateRead on Steam

This weeks update has a heavy focus on animals. Three new animals have been added as well as a few new mechanics surrounding animals have been added.

Animal Taming


You can now capture animals and have them do basic jobs for you! Such as attacking and moving items around. When you capture a creature and place them in your pasture they will then be your friend for a time! Overtime they will become more and more wild. You can keep them tamed by building a food trough for them to eat from. They will go to eat from there and regain 'tamedness'. But wait you say. The food trough was for animal breeding before!? We have added a new building 'rancher' that will function as the food trough did before for animal breeding.


an army of squirrels killing a cow

New Animals


In the sprit of new animal mechanics we have added three new animals. Bison, Moose and Squirrel. Bison Appear in the normal environment and moose will appear in the forest and snow environment. Squirrels are just everywhere.

UI tweaks


with the addition of animal taming we have added an animal tab to the survivors view. You can track any animals you have tamed and your settlement and see what they are up to and how they are doing.

Final thoughts


As usual thanks for the support and feedback! Keep letting us know how we are doing so we can improve by joining our Discord, here on the steam forums or by leaving us a review.


Thanks for Bearing with us

Patch Notes

0.65

  • Added ability to tame animals
  • Added Moose
  • Added Squirrels
  • Added Bison
  • Added new building 'Rancher'
  • Added tamed animals menu
  • Added Ice in snow environment
  • Changed Trough to work for taming
  • Changed a lot of the core logic behind how and where animals want to go and do.
  • Changed some of the survivor information UI to fit animals
  • Changed texture for Creatures in crafting menu to clearly show all creatures can be used
  • Fixed people going out of bounds to do certain jobs
  • Fixed bug where animals would not fight back if you hit them while in control mode
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