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Disassembly VREventsUpdate 2.6.8 - Bullet Holes and Ballistics
Major update

Update 2.6.8 - Bullet Holes and Ballistics

Disassembly VR · published 11 May 2020, 13:54 UTC

All eventsPlayers around this dateRead on Steam

Now featuring true 3D bullet holes with actual depth, enhanced sounds, debris and slow motion. High performance precision calculated bullet ballistics, trajectory, penetration, deflection and tumbling. Shooting things has never been more satisfying!

Full changelog:

  • New true 3D bullet holes with depth
  • New precision calculated bullet ballistics
  • New realistic debris effects and sounds
  • New smoother super slow motion for all objects
  • Improved grabbing in slow motion and time stop mode
  • Improved motion smoothing for fingers, physics weapons and tools
  • Smooth grab transitions when grabbing and reverse grabbing
  • Improved smoother helicopter handling
  • Add head oriented movement in settings
  • Add master audio volume in settings to avoid ear rape
  • Fine tuned damage for all parts so they don't explode with one shot
  • Multi-threaded performance enhancements
  • Use low poly models for object spawner for better performance
  • Room window now breaks less easily and sounds less annoying
  • Lithium batteries now catch fire when shot at
  • New better looking laser effects for UI and gravity gun
  • New DVD shader effects
  • C4 now beeps and lights up when triggered
  • Fix C4 randomly flying away when exploding
  • Improved perfect culling calculation for canted headsets like Pimax
  • Fix thumb touch triggering pinch grab
  • Fix left laser not able to select UI
  • Fix unresponsive scroll bar on vehicle controls
  • Fix ghostly reflection in sandbox mode
  • Fix Titanic not able to move
  • Fix car crash colliders triggering when not moving
  • Fix game being unplayable if save file corrupt (because you screwed up trying to hack the game)
  • Many other bug fixes
More from Disassembly VR

Other announcements

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Disassembly VRGame update24 Feb 2022Update 2.7.4 - Always fly mode with no collisions- Added new 'Always Fly' option in Settings which allows flying with no collisions - Disable character footstep sounds when full body is off. Since you have no feet - Fix hanging when exiting Sandbox level - Fix hand collisions not reset when exiting Sandbox levelDisassembly VRGame update4 Jan 2021Update 2.7.1 - Bug FixesChangelog: · Add option to hide full body · Adjust player model height to accommodate shorter or taller players · Improved turning with less tool and weapon bounce · Fix player body getting stuck in slow motion · Fix melee hits incorrectly entering slow motion · Set default slow motion on new saves to 100% · Fix legs running away when walking and turning · Fix two handed tool/weapon grabs in no…Major update22 Dec 2020Update 2.7.0 - Full Body Fighting PhysicsNow with full physics active ragdoll mannequins! They will find you and kill you! This major update introduces full body physics for both the player and enemies. Gravity is now always on and you can walk on any surface. Flying is done by pointing the controller up and pushing forward. Land or teleport on a surface to walk again. Adjustable smooth turning has been added. New obstacles, fences an…