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Witchfire›Events›Witchfire 0.8.6 has gone live
Game update

Witchfire 0.8.6 has gone live

Witchfire · published 8 months ago · build 21570337

All eventsPlayers around this dateRead on Steam

HOTFIX 0.8.6 (68388)

(2026.01.20)

A small but meaningful hotfix as a response to the reports.

  • Fixed player falling through the world at various stages of Wailing Tower.

  • Damage taken from reaching max Madness cannot kill the player anymore.

  • Added missing witchfire gains bonus to the Corrupt Stimulant.

  • Updated crash info text to include mention of mods and a reminder to disable them.

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Community30 Jul 2026Final Witchfire Early Access FAQPreyers, It has been quite a while since we last updated the FAQ and the roadmap, so we’re here to fix that. This post is a one-stop shop, which means some of the answers below may sound familiar if you’ve been following our previous updates. The point is to gather everything in one place, update what needed updating, expand what needed expanding, and finally let the old FAQ retire instead of c…Game update15 Jul 2026Witchfire 0.9.6 Hotfix has gone liveHOTFIX 0.9.6 (74201) (2026.07.15) · Removed an invalid Shadow Cube item that accidentally slipped into the Drowned Captain’s loot pool. · Tweaked the requirements for unlocking enemies in the Summoning Circle. · Increased the effectiveness of Superior Bulwark Incense by 5%. · Improved rendering performance and fixed several lighting and shadow issues across multiple locations. We have seen the…Game update14 Jul 2026Witchfire 0.9.6 has been deployedPATCH 0.9.6 (74187) (2026.07.14) We tracked down another performance offender on Marshland and got rid of it to improve the experience. While we were at it, we also made a handful of other tweaks. · Performance improvements. · Localization fixes. · Marshland level boundaries improvements. · Added a missing Superior Transmutation Incense recipe to the loot pool. · Fixed a bug that stopped two Ro…