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Looking for HealsEventsUpdate #15: We're Back!
In-game event

Update #15: We're Back!

Looking for Heals · published 20 Mar 2020, 13:27 UTC

All eventsPlayers around this dateRead on Steam

It's been a while since our last update, but thanks for your patience as we take this thing to the finish line in the coming weeks. We've made a major pass on the UIs that I think you'll like, and healer classes have new special abilities!

Features and Updates

  • New Song for the Guild Hall by Chris Sinnott!
  • Decreased the average size of all dungeon floors by 20%
  • Added a level progression bar to the loading title and game over screens
  • Updated Game Over Screen
  • Updated Level Title Screen
  • Updated Fighter Inventory Screen
  • Level up system has been streamlined! Health and Speed will gradually increase up to the new level cap.
  • Updated Choose Spell Screen
  • Updated Resume Popup at the Guild Hall
  • Healer Class Changes: All classes now use the same Heal/Shield/Rez slots, with special perks for each class
  • Priest starts with extra essence
  • Elementalist now freezes nearby enemies on First Strike.
  • Battle Medic now poisons nearby enemies on First Strike.
  • Paladin Healing Radius has been decreased
  • Necromancer is hardcore: Starts with less essence but gains it on each enemy kill. Also damages enemy health when nearby!

There's not much left for LFH but look forward to one more level, a narrative pass, and of course...achievements! Stay safe and healthy out there.

-Jay

More from Looking for Heals

Other announcements

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Looking for HealsGame update11 Aug 2021Hot-Fix: Guild Vendor BugFixed a bug that would cause the alert pop-up to stay on screen after purchasing a new spell or item.Major update3 Aug 2021The Tactics Mode (Re)UpdateI found time over the weekend to port over the direct fighter control from Early Access back into the game. It is now available as an option in the pause menu. This will allow players to send and recall fighters, and disable the AI-driven behavior. A big apology for those players who really liked this feature before the removal. Early Access didn't have much feedback for existing features playe…In-game event25 Jun 2021Summer Sale UpdateHope everyone is enjoying their summer, here's a little update to tidy a few things up in the game. The biggest change is that players who breezed through the standard game difficulty can now test their skills in New Adventure+. Enjoy! Features · New Adventure+ added! Players can choose a harder version of the game after beating it on regular difficulty. Enemies have 33% more health and damage.…