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Patch update #10 · eXpanSIM · SteamPeaks
eXpanSIM
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Events
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Patch update #10
In-game event
Patch update #10
eXpanSIM
· published
7 years ago
All events
Players around this date
Read on Steam
What's new
Small and medium objects break into pieces when hit with high force
Integrated the communication and modding
SDK
Added a new off-road map:
Tank Biathlon
Physics
Improved wheel/track interaction with dynamic objects
Configured the tank suspension and engine using realistic parameters
Changed the gear shift RPM for an automatic gearbox (now it is between the peak torque and the peak power to accommodate a gas turbine engine)
Added the pivot gear (neutral turn) to the gearboxes of caterpillar vehicles (activated when steering on N gear)
Applied small adjustments to engine torque curves
SDK
The SDK source, the documentation and samples are available on GitHub:
https://github.com/raving-bots/expansim-sdk
Added the example of a plugin that exports the vehicle telemetry to a CSV file
Added methods for reading and overwriting the powertrain blocks (controller, engine, and wheels/sprockets)
Other
Fixed overlapping decals on roads (z-fighting)
Adjusted the dashboard widget position in the VR mode
Improved the windshield material in racing cars
Reorganised vehicle names
Known issues
Trees and bushes are still not configured as dynamic objects
More from eXpanSIM
Other announcements
All events
In-game event
27 Aug 2026
Patch update #34: Smarter traffic and better accidents
Vehicles · Added a new sport bike model (inspired by Aprilia Tuono V4 1100) · Added a truck turntable trailer · Added ragdolls to bicycle and motorbike riders · Added reflective paint to trucks and trailers · Added driver models · Added registration plates · Improved motorbike animations · Improved vehicle lights · Improved the autopilot mode Maps · Added German traffic signs and rules · Improv…
In-game event
16 Jun 2025
Patch update #33: Upgraded rendering
Graphics · Improved global illumination · Improved sky and clouds · Improved shadows · Improved reflections · Added volumetric fog light scattering · Upgraded water (waves, caustics, underwater volume) Performance · Updated graphics quality options (restored settings to defaults) · Improved VR performance (switched to single-pass rendering) · Improved overall rendering performance Vehicle Physi…
In-game event
18 Apr 2025
Patch update #32: Four seasons
Weather System · Split months into four seasons (Spring, Summer, Autumn, Winter) · Improved rainy weather with wet reflective surfaces, puddles and raindrop ripple animations · Added lightning storm · Added Winter snow cover on terrain, buildings, and vehicles · Added Autumn vegetation colours · Added wind effect (visual and physical) · Improved sleet and hail Graphics · Balanced sky scattering…