
We are working continually on improving the game experience, fixing bugs and adding new capabilities to the game. Here's what we have prepared for the second update.
We have resolved the issue that occurred on laptops without a discrete graphics chip (Nvidia or AMD GPU) but with an integrated Intel graphics. This update will enable most players with such laptops to run the game smoothly and without crashes.
Still, we recommend reducing the screen resolution on these laptops, in order to gain better performance and more fluid gameplay.
It has been confirmed that SUPERVERSE game can be played on Linux systems using Steam Play (Proton).
You can contribute to ProtonDB and confirm if the game runs fine on your Linux system too: https://www.protondb.com/app/1056170
Although SUPERVERSE game does not support macOS natively, the game could have been played on Macs running Windows operating system using Boot Camp since day one.
This update allows the game to be played without any problems using Parallels Desktop 15 emulator as well. We have also managed to start the game in VMWare Fusion, but only partially for now.
In the days ahead, we will publish the road-map of the features and functionalities we plan to introduce in the future. The first among those will be the introduction of local co-op multiplayer mode.
For more detailed changelog read below:
Added
• The game can now be started on Mac using Parallels Desktop 15 emulator.
Changed
• Smoother camera behavior.
Fixed
• Fixed the problem where after setting music volume to 0% the music could still be heard.
• Fixed the problem with memory consumption on PCs featuring integrated Intel GPU; resulting in improved stability and slightly better performance.