In-game event

Patch update #9

eXpanSIM · published

What's new

  • Added a main battle tank
  • Added an 8x8 wheeled amphibious armoured personnel carrier
  • Added a fuel/energy consumption HUD widget
  • Added an engine dropdown list to the vehicle selection panel

Physics

  • Optimised fuel injection controller
  • Adjusted caterpillar suspension masses in the dozer
  • Reduced brake pads strength in cars
  • Reduced cargo weight in semi-trailers

Input

  • Added keyboard/gamepad sensitivity sliders

Audio

  • Added ambient sound to selected maps
  • Added audio volume sliders
  • Improved engine sound for selected vehicles

Effects

  • Improved tire and caterpillar ground effects
  • Improved the exhaust pipe effect

Other

  • Added an initial version of the plugin SDK

Known issues

  • Heavy vehicles may interact with small dynamic objects unnaturally
  • Dynamic objects are not destroyed by high collision force yet
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