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Looking for HealsEventsUpdate #11: Boss Time
In-game event

Update #11: Boss Time

Looking for Heals · published 21 Sep 2019, 17:22 UTC

All eventsPlayers around this dateRead on Steam

This week brings three new enemies, and they're all bosses! They'll be changing a decent amount over the upcoming polish pass, so study up while you can. The community helped out big time to squash some particularly sneaky bugs for this update too, so another big thanks to everyone for their feedback as we get closer and closer to the finish line next month!

Features and Changes:

  • New Level Boss in The Dungeon: The Roll Troll
  • New Level Boss in the Depths: Fly Bros
  • New Level Boss in The Gutter: Rat Mother
  • New music for The Depths, hope you brought your subwoofer!
  • Tweaked fighter AI so that they will attack any nearby enemies when directed to a empty location to streamline fighter positioning
  • All healing gun projectiles now pass through fighters at full health
  • Angry ghost no longer spends essence to fire projectiles
  • Limit breaker now increases both incoming and outgoing damage per level
  • Essence Extractor now only has one level
  • Added Tactics Screen and Single recall button to the Control diagrams
  • Enemy health and damage increase by 50% on each loop

Fixes:

  • Fix: Necro didn't unlock after completing all floors (Thanks trapdoorbeaver and Katherine!)
  • Fixed a couple issues with the Deflector Shield (Thanks trapdoorbeaver)
  • Fixed an issue that could cause the game to crash when loading a new floor (Thanks MrMcBadass and Kiritsugu)
  • Teleporter Turtle no longer sends ranged fighters on top of enemies.
More from Looking for Heals

Other announcements

All events
Looking for HealsGame update11 Aug 2021Hot-Fix: Guild Vendor BugFixed a bug that would cause the alert pop-up to stay on screen after purchasing a new spell or item.Major update3 Aug 2021The Tactics Mode (Re)UpdateI found time over the weekend to port over the direct fighter control from Early Access back into the game. It is now available as an option in the pause menu. This will allow players to send and recall fighters, and disable the AI-driven behavior. A big apology for those players who really liked this feature before the removal. Early Access didn't have much feedback for existing features playe…In-game event25 Jun 2021Summer Sale UpdateHope everyone is enjoying their summer, here's a little update to tidy a few things up in the game. The biggest change is that players who breezed through the standard game difficulty can now test their skills in New Adventure+. Enjoy! Features · New Adventure+ added! Players can choose a harder version of the game after beating it on regular difficulty. Enemies have 33% more health and damage.…