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RabiscoEvents1.1.7 is live!
In-game event

1.1.7 is live!

Rabisco · published 1 Oct 2019, 18:59 UTC

All eventsPlayers around this dateRead on Steam

Hi, everyone!

Recently a speedrunner on Twitch found out that the in-game timer stops before the final boss fight is over, so I rushed to fix this problem, but I also did a few small changes to level 89, because it was incredibly harder than it should be, since the laser guns hitboxes are quite big and the character could also die by touching them.

Thank you very much for your incredible support and patience. ːpinkneonheartː

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In-game event18 Aug 20201.3.5 is live!Hi, everyone! 😊 After almost three weeks of waiting, I can finally announce that achievements and overall Steam integration is back! This project is using the latest version of the Greenworks API and NW.js, so it should be absolutely future proof for quite a few years. 🎮 Thank you all very much for your patience! I hope you enjoy playing Rabisco and some of its brand new achievements. ✨In-game event29 Jul 20201.3.3 is live!Hi, everyone! 🙂 This update is a lot smaller than the previous one (1.3.1), but very relevant nonetheless. Most of the changes are bug fixes, however there’s quite a big addition to gamepad users here: full analog support. 🎮 Before this update you could only move the main character in 8 fixed directions, which can lead to some very unpredictable results if you’re using an analog stick (which…Major update14 Jul 20201.3.1 is live!Hi, everyone! 😊 I’ve been working with some amazing people from another company (can’t really mention their name right now because of our NDA contract) in order to bring Rabisco to more platforms, to do that, we needed to update quite a lot of stuff in the original project, by adding new features and improving the old ones. Since most of the work is already done, there was literally no reason…